FF:DESB31 Practice III - Course Information
DESB31 Practice III
Faculty of ArtsAutumn 2024
- Extent and Intensity
- 0/0/2. 5 credit(s). Type of Completion: z (credit).
- Teacher(s)
- MgA. Michaela Štetiarová (lecturer)
PhDr. Ladislava Zbiejczuk Suchá, Ph.D. (lecturer)
Mgr. Simona Kramosilová (seminar tutor)
Bc. Evgeniia Tokmakova (seminar tutor) - Guaranteed by
- PhDr. Ladislava Zbiejczuk Suchá, Ph.D.
Department of Information and Library Studies – Faculty of Arts
Contact Person: Mgr. Alice Lukavská
Supplier department: Department of Information and Library Studies – Faculty of Arts - Course Enrolment Limitations
- The course is only offered to the students of the study fields the course is directly associated with.
The capacity limit for the course is 28 student(s).
Current registration and enrolment status: enrolled: 24/28, only registered: 0/28 - fields of study / plans the course is directly associated with
- Information Services Design (programme FF, B-DIS_)
- Course objectives
- Under the guidance of experts from practice, students will learn methods, techniques and tools for ideating, prototyping and testing information services. The course is based on solving a design challenge and progressing from low-fidelity prototyping to high-fidelity prototyping and testing. Students work in teams, solving real design challenges under the guidance of experienced designers. Alternatively, the course can be taken as an individual project with intensive mentoring.
- Learning outcomes
- Upon completion of the course, students:
- understand the iterative nature of the design process,
- can work with common online prototyping tools,
- learn facilitation skills,
- know how to provide constructive feedback on designs,
- can test service concepts and high-fidelity prototypes using appropriate methods.1. - Syllabus
- 1. Introductory lesson, introduction of tools, setting teams
- 2. Design challenge
- 3. Ideation techniques, ideation.
- 4. Prototyping techniques
- 5. Low-fi prototyping
- 6. Concept testing
- 7. High-fi prototyping
- 8. Usability testing
- 9. Accessibility testing
- 10. Continuous discovery
- 11. Presentation
- Literature
- Banfield, R., Lombardo, C. T., & Wax, T. (2016). Design sprint: a practical guidebook for building great digital products. O’Reilly Media, Inc.
- Teaching methods
- Design studio
- Assessment methods
- Final presentation. Evaluation criteria:
- In depth research, preparation, presentation, of precedent & case studies relevant to projects
- Meeting user needs
- Strength of concept
- Mastery of form
- Progress in design comprehension and execution
- Quality of experience created
- Attention to human needs
- Environmental sensitivity
- Clear presentation
- Writing/Oral skills - Language of instruction
- Czech
- Further comments (probably available only in Czech)
- The course is taught annually.
The course is taught: in blocks.
- Enrolment Statistics (recent)
- Permalink: https://is.muni.cz/course/phil/autumn2024/DESB31