PA111 Programming of VR Environment

Faculty of Informatics
Spring 2003
Extent and Intensity
2/0/1. 2 credit(s) (plus extra credits for completion). Recommended Type of Completion: zk (examination). Other types of completion: k (colloquium), z (credit).
Teacher(s)
prof. Ing. Jiří Žára, CSc. (lecturer), prof. Ing. Jiří Sochor, CSc. (deputy)
Guaranteed by
prof. Ing. Jiří Sochor, CSc.
Department of Computer Systems and Communications – Faculty of Informatics
Contact Person: prof. Ing. Jiří Žára, CSc.
Timetable
Thu 9:00–11:50 B204, Thu 13:00–15:50 B311
Prerequisites (in Czech)
! P111 Programming of VR Environment
Course Enrolment Limitations
The course is only offered to the students of the study fields the course is directly associated with.

The capacity limit for the course is 25 student(s).
Current registration and enrolment status: enrolled: 0/25, only registered: 0/25
fields of study / plans the course is directly associated with
there are 6 fields of study the course is directly associated with, display
Course objectives
Students acquire knowledge of the principles of virtual reality systems and their SW a HW components. Practical problems are solved using VRML language, results are presented on Internet as the combination of virtual worlds and HTML pages.
Syllabus
  • Principles of virtual reality systems, SW a HW components
  • Virtual reality and Internet - VRML language
  • Browsers and work paradigms in virtual environment
  • Presentation of VR on Internet, combination of virtual worlds and HTML pages
  • Creation of static worlds, efficiency of virtual models
  • Colors, lights, sounds and tricky features of virtual reality
  • Dynamics and interaction - event processing
  • Usage of external programming languages (JavaScript, Java)
  • External control of virtual worlds using EAI and Java interface
  • Multi-user distributed VR systems - Blaxxun
  • Image-based VR - QuickTime VR
  • Future development of VR systems
Literature
  • ŽÁRA, Jiří. VRML 97 : laskavý průvodce virtuálními světy. Brno: Computer Press, 1999, xi, 238. ISBN 8072261436. info
  • ŽÁRA, Jiří, Bedřich BENEŠ and Petr FELKEL. Moderní počítačová grafika. Vyd. 1. Praha: Computer Press, 1998, 448 s. ISBN 8072260499. info
  • AMES, Andrea L., David R. NADEAU and John L. MORELAND. VRML 2.0 : sourcebook. 2nd ed. New York: John Wiley & Sons, 1997, xxxiii, 65. ISBN 0471165077. info
Assessment methods (in Czech)
Studenti budou hodnoceni především na základě průběžné práce na dílčích úlohách (až 80 bodů). Známka pak bude stanovena z kombinace dosažených bodů ze semestru a bodů za závěrečnou písemnou zkoušku (max. 20 bodů).
Language of instruction
Czech
Further comments (probably available only in Czech)
The course is taught once in two years.
Teacher's information
http://www.cgg.cvut.cz/~zara/PA111
The course is also listed under the following terms Spring 2005.
  • Enrolment Statistics (Spring 2003, recent)
  • Permalink: https://is.muni.cz/course/fi/spring2003/PA111