SZ7BP_FL2B Programming Dynamic Applications in a Flash

Faculty of Education
Spring 2016
Extent and Intensity
0/2/0. 2 credit(s). Type of Completion: z (credit).
Teacher(s)
doc. Ing. Jiří Hrbáček, Ph.D. (lecturer)
Guaranteed by
doc. Ing. Jiří Hrbáček, Ph.D.
Department of Technical Education and Information Science – Faculty of Education
Supplier department: Department of Technical Education and Information Science – Faculty of Education
Prerequisites
SZ7BP_FL2A Basic Flash OOP
Processed project - a multimedia distance learning support, continuous performance of the tasks for independent work, successful completion of three testů.Znalosti relevant content Use Flash 8 to create multimedia hubs distance 1
Course Enrolment Limitations
The course is offered to students of any study field.
Course objectives
The aim of the course is to gain basic knowledge and skills to use ActionScript 2nd To learn how to create a script centered in one location applications. To learn how to   functions and variables. To learn about ways to respond to events. To learn how to dynamically create instances of the basic premises Flash and work with them  . The entire training is conducted with an emphasis on cleanliness   code, as recommended by Macromedia developers.   In order to enable easy collaboration with   graphics and programmers in the development of large projects with regard to the   easy repeatability code.
Syllabus
  • 1st The way the draft interactive teaching support (as a problem, its specifications with regard to   Didaktik, content and use, design graphics and interactive parts of   view jejíhopoužití in teaching) 2nd The basic elements of ActionScript 2 and 3 (language, syntax, orientation in   on-line documentation and   help, the types of variables, placing the code on the timeline and to external file) 3rd Instance objects to the scene and ways of assigning codes (the creation of the symbols of the   own intelligence, if the conditions, if then, do while, switch case, and for their use) 4th Declaration and initialization of variables (strict typing, use, objects of type Object for the preservation of various types of variables, the variables at the time axes movieclip) 5th Object-oriented programming (basic terminology, static and dynamic class, the basic classes implemented in Flash and examples of their use) 6th Function declaration and call (ways to Helsinki Declaration, the functions   and without return values, transmission parameters, to create features that can use the default parameters) 7th Methods, properties and events of basic classes (the practical deployment of the Math class, Key, Mouse, movieclip, MovieLoader, Text, Sound and   depending on the needs due to the   řešenému project, where appropriate, other) 8th Particular events (the treatment of events by the classical událostního modelupro ActionScript2 and the listener) 9th Dynamic creation of objects on stage (dynamic creation of objects on stage, instancionování objects from the library   dynamic, load external SWF, management and call their methods, retrieving files from the file) 10th Target objects, variables and functions (the visibility of global and local variables, functions, targeting objects on the stage, targeting buildings in the   different levels) 11th Management animation using ActionScript (simple animation programmatically, the dynamic changes in location, size and movement of   depending on the objects on the stage) 12th Complex interactivity (multimedia study support the implementation of the   own intelligence, the content of which is dependent on the field of study)
Literature
  • WEISS Nate, Flash MX 2004 professional pro vývojáře webovských aplikací, Brno: ZONER Press, 2004, ISBN 80-86815-12-9
  • http://www.flash.cz
  • http://www.zive.cz/h/Programovani/default.asp?CAI=2126
  • DEHAAN Jean, Macromedia Flash MX 2004, oficiální výukový kurz. Praha: SoftPress s.r.o., 2004. ISBN 80-86497-64-X
  • HARTMAN Patricia, Flash 5 dynamické a interaktivní efekty. Praha : Grada Publishing, spol. s r.o., 2001. ISBN 80-247-0079-4
  • http://www.jaknaweb.com/clanky/macromedia
Teaching methods
Theoretical preparation, practical work, project, its implementation and its defense
Assessment methods
Processed project - a multimedia distance learning support, continuous performance of the tasks for independent work, successful completion of the three tests and oral examination.
Language of instruction
Czech
Follow-Up Courses
Further comments (probably available only in Czech)
The course is taught annually.
The course is taught: every week.
The course is also listed under the following terms Autumn 2012, Spring 2013, Autumn 2013, Spring 2014, Autumn 2014, Spring 2015, Autumn 2015, Autumn 2016, Spring 2017, Autumn 2017, Spring 2018, Autumn 2018, Spring 2019, Autumn 2019, Spring 2020.
  • Enrolment Statistics (Spring 2016, recent)
  • Permalink: https://is.muni.cz/course/ped/spring2016/SZ7BP_FL2B