MPE_AGTM Applied game theory and mechanism design

Ekonomicko-správní fakulta
jaro 2016
Rozsah
0/2. 4 kr. Ukončení: z.
Vyučující
Vincenzo Platino, Ph.D. (přednášející), doc. Ing. Ondřej Krčál, Ph.D. (zástupce)
Garance
doc. Ing. Ondřej Krčál, Ph.D.
Katedra ekonomie – Ekonomicko-správní fakulta
Kontaktní osoba: Lydie Pravdová
Dodavatelské pracoviště: Katedra ekonomie – Ekonomicko-správní fakulta
Rozvrh seminárních/paralelních skupin
MPE_AGTM/01: Po 16:20–17:55 S310, V. Platino
Předpoklady
It is recommended to have completed the course BPE_ZATH Introduction to Game Theory.
Omezení zápisu do předmětu
Předmět je otevřen studentům libovolného oboru.
Předmět si smí zapsat nejvýše 24 stud.
Momentální stav registrace a zápisu: zapsáno: 0/24, pouze zareg.: 0/24, pouze zareg. s předností (mateřské obory): 0/24
Cíle předmětu
At the end of the course, students will master basic tools for studying situations in which decision-makers interact. Students will be able to use formal models for discussion of important problems of economics, political science and mechanism design. They will be able to solve problems, and will acquire knowledge of a part of literature in these fields.
Osnova
  • This course presents some concepts and applications of game theory and mechanism design to economists and political scientists. The course is mainly divided in three parts.

    In the first part of the course, we review some basic concepts of non-cooperative game theory (Strategic games, Nash equilibrium, Mixed strategy Nash equilibrium, Extensive games,Subgame perfect equilibrium) and analyze some applications. We then focus on Baysian games and their applications (e.g., provision of public goods, auctions and juries). Finally, we study extensive games with imperfect information and focus on cheap talk and its applications to political science.

    In the second part of the course, we review some basic concepts of cooperative game theory (Coalition games and Core), and subsequently provide an introduction to the theory of market design and some of its applications. The main building block is the theory of two sided matching and its applications (i.e., one-to-one matching, the deferred acceptance algorithm and many-to-one matching).

    In the last part of the course we present some further topics in game theory and mechanism design. These topics may change according to the preferences of the students and might include bargaining games, evolutionary game theory, learning theory,psychological game theory, and also an introduction to contract theory and its applications.
Literatura
    povinná literatura
  • OSBORNE, Martin J. An introduction to game theory. International ed. New York: Oxford University Press, 2009, xvii, 533. ISBN 9780195322484. info
    doporučená literatura
  • MASCHLER, Michael, Eilon SOLAN a Shmuel ZAMIR. Game theory. Cambridge University Press, 2013. info
  • GROSSMAN, Gene M. a Elhanan HELPMAN. Special interest politics. Cambridge, Mass.: MIT Press, 2001, xv, 364. ISBN 0262072300. info
  • OSBORNE, Martin J. a Ariel RUBINSTEIN. A course in game theory. Cambridge, Mass.: MIT Press, 1994, xv, 352. ISBN 0262150417. info
  • ROTH, Alvin E. a Marilda Antonia de Olive SOTOMAYOR. Two-sided matching : a study in game-theoretic modeling and analysis. Cambridge: Cambridge University Press, 1990, xiii, 265. ISBN 052139015X. info
  • ALVIN E., Roth a Oliveira Sotomayor MARILDA A. Two-Sided Matching: A Study in Game-Theoretical Modeling and Analysis. Cambridge University Press, 1990. info
Výukové metody
Lectures, class discussion, problem solving, reading of scientific papers
Metody hodnocení
The evaluation of the course will be based on the presence in the classes and on the work in tutorials.
Vyučovací jazyk
Angličtina
Další komentáře
Studijní materiály
Předmět je vyučován jednorázově.

  • Statistika zápisu (nejnovější)
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