PV097 Visual creativity informatics

Faculty of Informatics
Spring 2019
Extent and Intensity
2/1/0. 3 credit(s) (plus extra credits for completion). Type of Completion: zk (examination).
Teacher(s)
Mgr. Jiří Chmelík, Ph.D. (lecturer)
Guaranteed by
doc. RNDr. Petr Matula, Ph.D.
Department of Visual Computing – Faculty of Informatics
Contact Person: Mgr. Jiří Chmelík, Ph.D.
Supplier department: Department of Visual Computing – Faculty of Informatics
Timetable
Mon 12:00–13:50 C416
  • Timetable of Seminar Groups:
PV097/01: each even Tuesday 16:00–17:50 B311, J. Chmelík
Prerequisites
Knowledge of computer graphics algorithms (in scope of PB009 Principles of Computer Graphics course). Basic programming skills. Creative thinking and artistic abilities are highly appreciated.
Course Enrolment Limitations
The course is also offered to the students of the fields other than those the course is directly associated with.
The capacity limit for the course is 50 student(s).
Current registration and enrolment status: enrolled: 0/50, only registered: 0/50, only registered with preference (fields directly associated with the programme): 0/50
fields of study / plans the course is directly associated with
there are 39 fields of study the course is directly associated with, display
Course objectives
The course is aimed at the visual creativity informatics issues. Students gain theoretical knowledge as well as practical skills.
At the end of this course, students should be able to:
understand principles of creative informatics art-works creation;
interpret given visual art-work;
design new art-works using available software;
design and implement aesthetically productive algorithms.
Learning outcomes
After finishing this course, student should be able to:
- analyze and describe existing computer aided art works
- use existing software tool to create computer aided art artifacts
- design and implement software tools for computer aided art
Syllabus
  • Computer-aided visual art concepts.
  • Brief history of computer-aided art.
  • Aesthetically productive algorithms.
  • Ornaments.
  • Mosaic.
  • Knots.
  • Fractal graphics.
  • Bioart.
  • Communication graphics and visual perception.
  • Non-photorealistic rendering.
  • Procedural generation of 3D model, fabrication options.
Literature
  • JABLAN, Slavik V. Theory of symmetry and ornament. Beograd: Matematički institut. 331 s. ISBN 8680593176. 1995. info
  • BARNSLEY, M. F. Fractals everywhere. 2nd ed. Boston: Academic Press Professional. XIV, 531. ISBN 0120790610. 1993. info
  • CAILLOIS, Roger. Zobecněná estetika. Vydání první. Praha: Odeon - nakladatelství krásné literatury a umění. 258 stran. 1968. URL info
Teaching methods
Lectures, seminars.
Assessment methods
Mandatory seminars - participation on at least five of the seven seminars is required;
art-works - students have to submit at least three acceptable art-works during semester. Evaluation is based on visual quality;
Final project - students have to design and implement their own application in the field of visual creativity informatics. Evaluation of project is based on creativity, programming complexity and overall quality of submitted software.
Language of instruction
Czech
Further comments (probably available only in Czech)
Study Materials
The course is taught annually.
The course is also listed under the following terms Autumn 2002, Autumn 2003, Autumn 2004, Autumn 2005, Autumn 2006, Spring 2008, Autumn 2008, Autumn 2009, Autumn 2010, Autumn 2011, Autumn 2012, Autumn 2013, Autumn 2014, Autumn 2015, Autumn 2016, Spring 2018, Spring 2021, Spring 2022, Spring 2023, Spring 2024.
  • Enrolment Statistics (Spring 2019, recent)
  • Permalink: https://is.muni.cz/course/fi/spring2019/PV097