PV213 Enterprise Information Systems in Practice

Fakulta informatiky
jaro 2015
Rozsah
2/0. 2 kr. (plus ukončení). Ukončení: k.
Vyučující
Ing. et Ing. Aleš Macek (přednášející), Ing. Leonard Walletzký, Ph.D. (zástupce)
Ing. Libor Švehlák (přednášející), Ing. Leonard Walletzký, Ph.D. (zástupce)
Mgr. Jitka Kitner (pomocník)
Ing. Leonard Walletzký, Ph.D. (pomocník)
Garance
doc. RNDr. Eva Hladká, Ph.D.
Katedra počítačových systémů a komunikací – Fakulta informatiky
Kontaktní osoba: Ing. Libor Švehlák
Dodavatelské pracoviště: Katedra počítačových systémů a komunikací – Fakulta informatiky
Rozvrh
Út 17. 2. 16:00–19:50 A319, Út 3. 3. 16:00–17:50 A319, Út 10. 3. 16:00–17:50 A319, Út 17. 3. 16:00–17:50 A319, Út 24. 3. 16:00–17:50 A319, Út 31. 3. 16:00–19:50 A319, Út 14. 4. 16:00–19:50 A319, Út 28. 4. 16:00–17:50 A319, Út 5. 5. 16:00–17:50 A319
Omezení zápisu do předmětu
Předmět je nabízen i studentům mimo mateřské obory.
Předmět si smí zapsat nejvýše 20 stud.
Momentální stav registrace a zápisu: zapsáno: 0/20, pouze zareg.: 0/20, pouze zareg. s předností (mateřské obory): 0/20
Mateřské obory/plány
předmět má 32 mateřských oborů, zobrazit
Cíle předmětu
The course shows typical product development in the IT company. It covers all phases of the product life cycle from the initial customer requirements through project planning, designing, implementation, integration and testing to the maintenance phase.

At the end of the course students should be able to:

* Understand role of IT in business
* Understand processes and roles in IT company
* Know required soft and hard skills for each role in IT company
* Identify input requirements and output results of the each product phase
* Explain in detail all phases of product life cycle
* Know different strategies of product development in each product life cycle
Osnova
  • 1. Introduction, UML, motivation example
  • * Introduction to course, basic information
  • * What course covers (quick overview about chapters)
  • * What is EIS, evolution in history
  • * Requirements
  • * UML refresh, business domain model
  • * UML in praxis
  • 2. Architecture the standard environment
  • * What is SW architecture, role of architect
  • * Legacy application, 2 tier, 3 tier
  • * Standard intranet application example
  • * Standard internet application example
  • * Best practices
  • 3. Bid preparation, risk management, team establishment
  • * Lead management and opportunity development
  • * Bid preparation
  • * Estimations
  • * Risk management
  • * Team establishment
  • 4. Project management, estimations
  • * Role of project management
  • * Project plan
  • * Project controlling and reporting
  • * Project management supporting tools
  • * Service level agreement
  • * Project management qualifications
  • 5. Quality assurance
  • * Role of quality management and quality assurance
  • * QA plan
  • * Document management + tools
  • * Reviews
  • * Product deviations and measures
  • * ISO
  • * CMMI
  • 6. Development process, Scrum
  • * Development process in general
  • * Process tailoring
  • * Waterfall
  • * Iterative and incremental
  • * Agile development
  • * Scrum
  • * Extreme Programming
  • 7. Architecture in the cloud I
  • * Cloud computing overview (Amazon, Microsoft, Google)
  • * Simple web application in the cloud
  • 8. Architecture in the cloud II, Integration of EIS with other systems
  • * Advanced features in cloud computing
  • * Pros and cons of cloud computing
  • * Legacy integrations (file based, database access)
  • * Platform specific integrations
  • * Enterprise service bus
  • * Web Services, SOAP, REST
  • * Best practices
  • 9. Security, Configuration management and tools
  • * Security refresh
  • * Securing intranet applications
  • * Securing internet applications
  • * Security attacks in practice
  • * Best practices
  • * What is CM, history
  • * CM plan, configuration manager, different approaches
  • * CM tools
  • * CM best practices, use cases
  • 10. Deployment, migration, maintenance phase
  • * What is deployment, deployment strategies
  • * Deployments in different environments
  • * Closing the project
  • * Specifics of maintenance projects
  • * Application code migration
  • * Application data migration
  • * Long term projects
  • * Customer support
  • 11. Testing
  • * Purpose of testing
  • * Basic test principles
  • * Test process
  • * Multilevel testing
  • * Static techniques
  • * Blackbox vs. Whitebox testing
  • * Test management
  • * Risk-based testing strategy
  • * Test exit criteria
  • * Test-driven development
  • * Combinatorial testing
  • * Test automation and regression testing
  • * Kind of tests in praxis (test types and test techniques)
  • 12. Closing, retrospective, final game
  • * Course summary
  • * Project game
  • * Group discussion
  • * Homework consultation
Literatura
  • ROSE, Kenneth. Project quality management: why, what and how. 1st ed. Fort Lauderdale: J. Ross Publishing, 2005.
  • Kravál, Ilja. Analytické modelování pomocí UML v praxi (paperback 2010). http://www.objects.cz
  • Peter Zimmerer. Software Testing in the 21st Century, Siemens AG 2010
  • ISTQB, Certifikovaný tester - učební osnovy pro základní supeň, CaSTB http://www.castb.org
  • COHN, Mike. Succeeding with Agile: Software Development Using Scrum. 1st. Addison-Wesley Professional, 2009. ISBN 0-321-57936-4. info
  • FOWLER, Martin. UML distilled : a brief guide to the standard object modeling language. 3rd ed. Boston: Addison-Wesley, 2004, xxx, 175. ISBN 0321193687. info
  • BASS, Len, Paul CLEMENTS a Rick KAZMAN. Software architecture in practice. 2nd ed. Boston: Addison-Wesley, 2003, xxii, 528. ISBN 0321154959. info
Výukové metody
lectures, class discussion, homework
Metody hodnocení
A homework is required to the colloquium.
Vyučovací jazyk
Angličtina
Další komentáře
Studijní materiály
Předmět je vyučován každoročně.
Předmět je zařazen také v obdobích jaro 2010, jaro 2012, jaro 2013, jaro 2014.
  • Statistika zápisu (nejnovější)
  • Permalink: https://is.muni.cz/predmet/fi/jaro2015/PV213