P009 Principles of Computer Graphics

Faculty of Informatics
Spring 2002
Extent and Intensity
2/1. 3 credit(s) (plus extra credits for completion). Recommended Type of Completion: zk (examination). Other types of completion: k (colloquium), z (credit).
Teacher(s)
prof. Ing. Jiří Sochor, CSc. (lecturer)
RNDr. Jan Flasar, Ph.D. (seminar tutor)
Mgr. Pavel Kolčárek, Ph.D. (seminar tutor)
RNDr. Lubomír Markovič (seminar tutor)
doc. RNDr. Radek Ošlejšek, Ph.D. (seminar tutor)
Mgr. Luděk Pokluda, Ph.D. (seminar tutor)
Guaranteed by
doc. Ing. Jan Staudek, CSc.
Department of Computer Systems and Communications – Faculty of Informatics
Contact Person: prof. Ing. Jiří Sochor, CSc.
Timetable
Tue 16:00–17:50 D1
  • Timetable of Seminar Groups:
P009/01: each odd Wednesday 14:00–15:50 B311, L. Markovič
P009/02: each even Wednesday 14:00–15:50 B311, L. Markovič
P009/03: each odd Wednesday 16:00–17:50 B311, J. Flasar
P009/04: each even Wednesday 16:00–17:50 B311, J. Flasar
P009/05: each odd Thursday 9:00–10:50 B311, P. Kolčárek
P009/06: each even Thursday 9:00–10:50 B311, P. Kolčárek
P009/07: each odd Thursday 11:00–12:50 B311, L. Pokluda
P009/08: each even Thursday 11:00–12:50 B311, L. Pokluda
P009/09: each odd Thursday 17:00–18:50 B311, R. Ošlejšek
P009/10: each even Thursday 17:00–18:50 B311, R. Ošlejšek
Prerequisites
Knowledge of linear algebra and geometry covered e.g. in M503 Linear Algebra and Geometry I, programming in C.
Course Enrolment Limitations
The course is also offered to the students of the fields other than those the course is directly associated with.
fields of study / plans the course is directly associated with
Syllabus
  • Graphic primitives drawing, raster algorithms.
  • Segment and polygon clipping. Line fill, seed fill.
  • Aproximation and interpolation curves, surfaces. Hermite interpolation, Bézier, NURBS.
  • Color, color perception, color models.
  • Raster image processing: color reduction, convolution, transformation.
  • Solid modelling. Space enumeration, boundary models, CSG.
  • Parallel and perspective projection, unified projections. Normalised view volume.
  • Visibility in object space, visibility in image space.
  • Illumination models, smooth shading.
  • Shading techniques, sharp and soft shadows, light reflections. Global illumination models.
  • Ray tracing.
Literature
  • FOLEY, James D. Computer graphics :principles and practice. 2nd ed. Reading: Addison-Wesley Publishing Company, 1990, 1174 s. ISBN 0-201-12110-7. info
  • ŽÁRA, Jiří, Bedřich BENEŠ and Petr FELKEL. Moderní počítačová grafika. Vyd. 1. Praha: Computer Press, 1998, 448 s. ISBN 8072260499. info
Assessment methods (in Czech)
2 domácí úlohy jsou nezbytné pro udělení zápočtu a jsou podmínkou pro písemnou zkoušku. Předmět je hodnocen na základě písemné zkoušky.
Language of instruction
Czech
Further comments (probably available only in Czech)
The course is taught annually.
Teacher's information
http://www.fi.muni.cz/usr/sochor/P009
The course is also listed under the following terms Autumn 1995, Autumn 1996, Autumn 1997, Autumn 1998, Spring 2000, Spring 2001.
  • Enrolment Statistics (recent)
  • Permalink: https://is.muni.cz/course/fi/spring2002/P009