PV259 Generative design programming

Faculty of Informatics
Autumn 2018
Extent and Intensity
2/0. 2 credit(s) (plus extra credits for completion). Type of Completion: k (colloquium).
Teacher(s)
doc. RNDr. Barbora Kozlíková, Ph.D. (lecturer)
Mgr.art. Helena Lukášová, ArtD. (lecturer)
RNDr. Kristína Pšorn Zákopčanová (lecturer)
RNDr. Vojtěch Brůža (seminar tutor)
Guaranteed by
doc. RNDr. Petr Matula, Ph.D.
Department of Visual Computing – Faculty of Informatics
Supplier department: Department of Visual Computing – Faculty of Informatics
Timetable
Wed 12:00–13:50 B311
Prerequisites
Knowledge of basic algorithms and data structures, which is taught within IB002 Algorithms and data structures I, programming knowledge corresponding to IB001 Introduction to Programming using C or similar course.
Course Enrolment Limitations
The course is also offered to the students of the fields other than those the course is directly associated with.
The capacity limit for the course is 25 student(s).
Current registration and enrolment status: enrolled: 0/25, only registered: 0/25, only registered with preference (fields directly associated with the programme): 0/25
fields of study / plans the course is directly associated with
Course objectives
At the end of the course, students will be able to design and implement own design solution and to present it in a comprehensive form. Namely they will be able to compose algorithms for:
  • Color palettes with different types of interpolation.
  • Organizing colored regions of images according to parameters.
  • Designing and implementing the rhythmic shapes, complex modules in raster, generating of growing structures, animated and dynamical brushes for text rendering, combining shape with color.
  • Text rendering and creative processing of vector fonts parameters. Programming and setting parameters influencing the font size and its orientation. Understanding the font visualization within a text, which is based on given parameters, working with curves and programmable mutations of fonts.
  • Learning outcomes
    Students passing this course will be able to: - create own visual outputs (static images, animations, interactive applications) fulfilling the generative design criteria - implement a given technique in and optimized way, with an appropriate complexity - apply the generative design principles in other fields, e.g., web design, logo design, etc.
    Syllabus
    • Color - color palettes and their interpolation, processing the color palette from an image, organizing colored regions of images according to parameters.
    • Shape - organizing of rhythmic shapes, complex modules in raster, generating growing structures, programming brushes for text rendering.
    • Fonts - parameters of the vector fonts, programming the values influencing the font size and orientation, visualization of fonts in texts, curves, font mutations.
    • Randomness and noise, oscillation curves.
    • Attractors, tree diagrams, dynamic data structures.
    Literature
      recommended literature
    • BOHNACKER, Hartmut, Benedikt GROSS and Julia LAUB. Generative design : visualize, program, and create with processing. Edited by Claudius Lazzeroni. 1st ed. New York: Princeton Architectural Press, 2012, 474 s. ISBN 9781616890773. info
    • PEARSON, Matt. Generative art : a practical guide using processing. Edited by Marius Watz. Shelter Island, NY: Manning ;, 2011, xli, 197. ISBN 9781935182627. info
    • REAS, Casey and Chandler MCWILLIAMS. Form+code in design, art, and architecture. 1st ed. New York: Princeton Architectural Press, 2010, 176 s. ISBN 9781568989372. info
    Teaching methods
    The lectures will consist of two parts. In the first part the introduction to given topic from the artistic point of view will be presented (H. Lukášová) and then the second, more practical part (led by B. Kozlíková), will follow. There will be presented representative examples related to the topic. The standalone work of students will follow where the task will be to come with their own design solution related to the topic, which will be then implemented as well. Each topic will be processed within 2 weeks - from presenting the topic and examples to standalone design and implementation.
    The Processing programming language will be selected for the implementation part.
    Assessment methods
    These standalone implementations will form the main output of the course. Students will consult their outputs with both teachers on regular basis. We will take into account both the quality of design and code.
    The students will complete the final written summary of their results. At one of the last lectures the students will present the output to other lecturers at AGDM as well. Here the aim will be to find other possible utilization or extension of student projects.
    Language of instruction
    Czech
    Follow-Up Courses
    Further Comments
    Study Materials
    The course is taught annually.
    The course is also listed under the following terms Autumn 2015, Autumn 2016, Autumn 2017, Autumn 2019, Autumn 2020, Autumn 2021, Autumn 2022, Autumn 2023.
    • Enrolment Statistics (Autumn 2018, recent)
    • Permalink: https://is.muni.cz/course/fi/autumn2018/PV259