e075 Esport in Kinanthropology

Faculty of Sports Studies
autumn 2023
Extent and Intensity
1/0/0. 3 credit(s). Type of Completion: zk (examination).
Teacher(s)
Mgr. Martin Sebera, Ph.D. (lecturer)
Guaranteed by
Mgr. Martin Sebera, Ph.D.
Department of Physical Activities and Health Sciences – Faculty of Sports Studies
Contact Person: Ing. Zuzana Florianová
Supplier department: Department of Physical Activities and Health Sciences – Faculty of Sports Studies
Timetable
Mon 16:00–16:50 C15/207
Prerequisites
The subject "eSport" deals with electronic sports, which is a specific and growing sector in the field of sports and entertainment
Basic Computer Skills: Students are assumed to have basic computer and gaming skills as eSports often involve video games.
Course Enrolment Limitations
The course is offered to students of any study field.
The capacity limit for the course is 20 student(s).
Current registration and enrolment status: enrolled: 2/20, only registered: 0/20, only registered with preference (fields directly associated with the programme): 0/20
Course objectives
Understanding eSports Culture: Students should understand the history of eSports, its development and importance on a global scale.
Knowledge of eSports games and disciplines: The goal is for students to be familiar with various eSports games, their rules and specifics.
Development of gaming skills: Students should have the opportunity to develop their gaming skills in various eSports games.
Research and Analysis of eSports Teams and Players: Students should be able to conduct research on eSports teams, players and strategies.
Managerial and organizational aspects of eSports: The aim is to introduce students to skills and knowledge related to managing eSports teams, organizing tournaments and events.
Player Health and Lifestyle: Students should understand the impact of eSports on player health and be familiar with healthy lifestyle recommendations.
Ethical and legal aspects of eSports: The aim is to introduce students to ethical and legal issues related to eSports, including fair play, copyright and doping rules.
Development of communication skills: Students should be able to effectively communicate and present their ideas and analysis regarding eSports.
Physical activity and nutrition: Students should understand the importance of physical activity and a balanced diet for eSports players.
Analysis of the economic aspects of eSports: The aim is to introduce students to the economic factors associated with eSports, including sponsorship, marketing and business.
Development of critical thinking: Students should be able to critically examine various aspects of eSports and make independent evaluations.
Learning outcomes
After completing the course, the student will be able to:
Knowledge of eSports culture and history: Students will be able to describe the development of eSports, its history and key milestones.
Understanding of different eSports games: Students will know and understand different eSports games, including their rules, game strategies and tactics.
eSports Analytical Skills: Students will be able to analyze eSports games, team strategies and player performances.
Temporary eSports Skills: Students will have the opportunity to develop their gaming skills within selected eSports games.
Knowledge of managerial and organizational aspects of eSports: Students will be able to describe and apply managerial skills and organizational concepts in the context of eSports teams and events.
Healthy lifestyle and nutrition in eSports: Students will understand the importance of a healthy lifestyle, physical activity and balanced nutrition for eSports players.
Ethical and legal aspects of eSports: Students will be able to identify ethical problems and legal issues related to eSports and propose appropriate solutions.
Syllabus
  • Week 1-2: Introduction to eSports. History of eSports and its development. The importance of eSports in today's world. Various eSports games and disciplines
  • Week 3-4: Games and Rules. Basic rules of selected eSports games. Game strategy and tactics. Development of gaming skills
  • Week 5-6: Organization and management aspects. Managerial skills in eSports. Organization of eSports teams and tournaments. Marketing and sponsorship in eSports
  • Week 7-8: Health and Lifestyle. Impact of eSports on players' health. The importance of physical activity and nutrition. Strategies for maintaining physical and mental health
  • Week 9-10: Ethics and law. Ethical issues in eSports. Legal aspects of eSports competitions. Doping rules in  eSport
  • Week 11-12: Professional paths in eSports. Various career options in eSports. Coaching and game commentary. Analytics of eSports games and teams
Teaching methods
theory, gaming (exercise)
Assessment methods
final group project
Language of instruction
English
Further Comments
Study Materials
The course is also listed under the following terms autumn 2024.
  • Enrolment Statistics (autumn 2023, recent)
  • Permalink: https://is.muni.cz/course/fsps/autumn2023/e075