FAVt002 Game Culture

Faculty of Arts
Autumn 2004
Extent and Intensity
2/0. 4 credit(s). Type of Completion: k (colloquium).
Teacher(s)
Mgr. Luděk Janda (lecturer)
Guaranteed by
prof. PhDr. Jiří Voráč, Ph.D.
Department of Film Studies and Audiovisual Culture – Faculty of Arts
Timetable
Thu 15:00–16:35 12
Course Enrolment Limitations
The course is also offered to the students of the fields other than those the course is directly associated with.
fields of study / plans the course is directly associated with
there are 9 fields of study the course is directly associated with, display
Course objectives
This course offers an introduction to the formal study of games, especially videogames. Game, as we understand it, forms an interactive system in which rules define an artificial conflict with a quantifiable outcome. The game could be described from 3 perspectives, focusing, respectively, on its rules, play and culture. We pay attention to several manifestations of interactivity in the cultural history from social and sport games to experimental literary and film works. Our main focus will be the videogames, their formal aspects and genres. The objective of this course is to see game as the basic element of all human cultural activities. This course follows the approach delienated by the the book Rules of Play by Katie Salen and Eric Zimmerman (Massachusetts 2004).
Assessment methods (in Czech)
Povinně volitelná přednáška. Ukončení - kolokvium: písemný test.
Language of instruction
Czech
Further comments (probably available only in Czech)
The course can also be completed outside the examination period.
General note: Studijní materiály a zdroje: viz fondy knihovny a videotéky FAV.Výuka probíhá každý týden.

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