This course intends to introduce virtual environments to the students. The module covers all major aspects of the greater field of virtual reality such as: the underlying hardware and software technologies, software interfaces, visualization, interaction as well as the most significant application domains. At the end of the course, students will be able to:
Demonstrate an understanding of the main mathematical concepts, hardware and software technologies used in immersive virtual environments
Evaluate different approaches, methodologies and tools focused on virtual reality
Propose virtual environments for both indoor and outdoor environments
Design virtual reality applications for various application domains
Introduction to Virtual Environments
Head Mounted Displays (i.e. optical vs. video see-through)
Other Visualisation Technologies
Virtual reality interaction techniques
Perception Issues for Virtual Environments
Psychological aspects of Virtual Environments (i.e.
motion sickness, nautia)
Collaborative Virtual Environments
Software for Virtual Environments (i.e VR toolkits)
Mobile Virtual Environments
Future of Virtual Environments
Delivery of the material will be based on expositional lectures reinforced by computer demonstrations of the application of the material.
HCI Lab currently hold all the necessary equipment (i.e. head mounted displays, tracking systems and interaction devices) to support teaching.
An assignment about designing, implementing and testing a virtual environment.
A short report should be also submitted.
Předmět je vyučován každoročně.
Výuka probíhá každý týden.