PV239 Mobile Application Development

Faculty of Informatics
Spring 2018
Extent and Intensity
2/1/1. 4 credit(s) (plus extra credits for completion). Type of Completion: k (colloquium).
RNDr. Jaroslav Škrabálek (lecturer)
doc. Ing. RNDr. Barbora Bühnová, Ph.D. (lecturer)
Mgr. Jakub Dubrovský (seminar tutor)
RNDr. David Gešvindr (seminar tutor)
Bc. Marek Sedlák (seminar tutor)
Bc. Radim Vaculík (seminar tutor)
Mgr. Vanda Cabanová (assistant)
doc. RNDr. Eva Hladká, Ph.D.
Department of Computer Systems and Communications - Faculty of Informatics
Supplier department: Department of Computer Systems and Communications - Faculty of Informatics
( PB161 C++ Programming || PB162 Java ) && SOUHLAS
Advanced knowledge of programming that should be detailed in the request for course enrolment. The request should also mention the platform that the student prefers, and their motivation for course enrolment.
Course Enrolment Limitations
The course is offered to students of any study field.
The capacity limit for the course is 50 student(s).
Current registration and enrolment status: enrolled: 0/50, only registered: 0/50, only registered with preference (fields directly associated with the programme): 0/50
Course objectives
The course focuses on concepts of the mobile application development, which is a modern and current trend of software development. Within the course, mainly particular specifics and concepts of mobile platforms will be introduced. Furthermore, architecture and development principles for Apple iOS (iPhone/iPad), Google Android and Microsoft Windows 10 Mobile (current major mobile platforms) will be presented. Finally, teams of students will work on a project - a mobile application - that help them understand design and development of mobile applications in practice.

At the end of this course the student should:
- know the tasks, tools and techniques accompanying the development process of mobile applications
- know specifics of all three major mobile platforms - iOS, Windows 10 and Android
- be familiar with XCode, Visual Studio or Android Studio environment.
  • Introduction to the development and specifics of mobile platforms
  • Programming concepts, architecture and SDK for the iOS platform
  • Programming concepts, architecture and SDK for Windows 10 Mobile
  • Programming concepts, architecture and SDK for the Android platform
  • Basics of user interface design for mobile devices
  • Mobile platform security
  • Beyond mobile
  • Project
    required literature
  • developer.android.com
    not specified
  • Android Recipes: A Problem-Solution Approach for Android 5.0, Dave Smith
  • iPhone Programming: The Big Nerd Ranch Guide, Addison-Wesley Professional, 2010, ISBN-10: 0321706242
  • The Swift Programming Language (Swift 2.1), available at: https://itunes.apple.com/us/book/swift-programming-language/id881256329.
  • Pro Android 2, Apress, 2010, ISBN-10: 1430226595
  • Professional Android 2 Application Development , Wrox, 2010, ISBN-10: 0470565527
  • Head First Android Development, Dawn Griffins
  • http://www.raywenderlich.com
Teaching methods
seminar form, compulsory attendance, team project
Assessment methods
The course is based on active, student centered learning. Students are expected to work in teams of about 3 persons to elaborate project in a self-directed way and to prepare a presentation (lasting for about 3 minutes) and simple online materials for all participants. The course evaluation will take into account the students’ active participation and online phases, the materials elaborated, the quality of the presentation, and will include an element of self-evaluation.
Language of instruction
Follow-Up Courses
Further Comments
The course is taught annually.
The course is taught: every week.
Listed among pre-requisites of other courses
The course is also listed under the following terms Spring 2012, Spring 2013, Spring 2014, Spring 2015, Spring 2016, Spring 2017.
  • Enrolment Statistics (Spring 2018, recent)
  • Permalink: https://is.muni.cz/course/fi/spring2018/PV239

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