BUREŠOVÁ, Iva and Alan STEINHÄUSEL. Computer gaming and risk behaviour in adolescence. In 3rd international conference on education and educational psychology, Istanbul, 10-13 October 2012. 2012.
Other formats:   BibTeX LaTeX RIS
Basic information
Original name Computer gaming and risk behaviour in adolescence
Authors BUREŠOVÁ, Iva (203 Czech Republic, guarantor, belonging to the institution) and Alan STEINHÄUSEL (203 Czech Republic).
Edition 3rd international conference on education and educational psychology, Istanbul, 10-13 October 2012, 2012.
Other information
Original language English
Type of outcome Conference abstract
Field of Study 50100 5.1 Psychology and cognitive sciences
Country of publisher Turkey
Confidentiality degree is not subject to a state or trade secret
RIV identification code RIV/00216224:14210/12:00062922
Organization unit Faculty of Arts
Keywords in English computer gaming; risk behaviour; motivation; gender; adolescence
Tags rivok
Changed by Changed by: doc. PhDr. Iva Burešová, Ph.D., učo 15694. Changed: 31/1/2016 22:51.
Abstract
The world of computer games has shown a very rapid progress in the course of the last decade, and computer gaming in adolescents has often (without any sufficient evidence of causality) been associated with socially undesirable phenomena such as violence or various types of addiction (Nešpor a Csémy, 2007; Gentile et al., 2004). Hence, the main research objective of this pilot study was to obtain more information about potential connections between selected personal variables and adolescent computer gaming today.
Links
MUNI/A/0790/2011, interní kód MUName: Ověření psychometrických vlastností diagnostických nástrojů pro screening výskytu a forem sebepoškozování u dětí staršího školního věku (Acronym: SELFHARM)
Investor: Masaryk University, Category A
PrintDisplayed: 27/4/2024 09:49