Detailed Information on Publication Record
2014
Annotation Game for Textual Entailment Evaluation
NEVĚŘILOVÁ, ZuzanaBasic information
Original name
Annotation Game for Textual Entailment Evaluation
Authors
NEVĚŘILOVÁ, Zuzana (203 Czech Republic, guarantor, belonging to the institution)
Edition
Heidelberg, 15th International Conference, CICLing 2014, Kathmandu, Nepal, April 6-12, 2014, Proceedings, Part I, p. 340-350, 11 pp. 2014
Publisher
Springer
Other information
Language
English
Type of outcome
Stať ve sborníku
Field of Study
10201 Computer sciences, information science, bioinformatics
Country of publisher
Germany
Confidentiality degree
není předmětem státního či obchodního tajemství
Publication form
printed version "print"
Impact factor
Impact factor: 0.402 in 2005
RIV identification code
RIV/00216224:14330/14:00073212
Organization unit
Faculty of Informatics
ISBN
978-3-642-54905-2
ISSN
UT WoS
000342989200028
Keywords in English
annotation game; paraphrase; textual entailment; natural language generation
Změněno: 26/4/2018 08:11, RNDr. Zuzana Nevěřilová, Ph.D.
Abstract
V originále
Recognizing textual entailment (RTE) is a well-defined task concerning semantic analysis. It is evaluated against manually annotated collection of pairs hypothesis-text. A pair is annotated true if the text entails the hypothesis and false otherwise. Such collection can be used for training or testing a RTE application only if it is large enough. We present a game which purpose is to collect h-t pairs. It follows a detective story narrative pattern: a brilliant detective and his slower assistant talk about the riddle to reveal the solution to readers. In the game the detective (human player) provides a short story. The assistant (the application) proposes hypotheses the detective judges true, false or non-sense. Hypothesis generation is a rule-based process but the most likely hypotheses that are offered for annotation are calculated from a language model. During generation individual sentence constituents are rearranged to produce syntactically correct sentences. The game is intended to collect data in the Czech language. However, the idea can be applied for other languages. The paper concentrates on description of the most interesting modules from a language-independent point of view as well as the game elements.
Links
LM2010013, research and development project |
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MUNI/A/0765/2013, interní kód MU |
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VF20102014003, research and development project |
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