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@inproceedings{1195859, author = {Vinkler, Marek and Havran, Vlastimil and Bittner, Jiří}, address = {Bratislava, Slovakia}, booktitle = {Proceedings of the 30th Spring Conference on Computer Graphics}, doi = {http://dx.doi.org/10.1145/2643188.2643196}, editor = {Diego Gutierrez, Roman Ďurikovič}, keywords = {bounding volume hierarchy; kd-tree; performance study; ray tracing}, howpublished = {tištěná verze "print"}, language = {eng}, location = {Bratislava, Slovakia}, isbn = {978-1-4503-3070-1}, pages = {61-68}, publisher = {Comenius University, Bratislava}, title = {Bounding Volume Hierarchies versus Kd-trees on Contemporary Many-Core Architectures}, url = {http://www.fi.muni.cz/~xvinkl/publications.html}, year = {2014} }
TY - JOUR ID - 1195859 AU - Vinkler, Marek - Havran, Vlastimil - Bittner, Jiří PY - 2014 TI - Bounding Volume Hierarchies versus Kd-trees on Contemporary Many-Core Architectures PB - Comenius University, Bratislava CY - Bratislava, Slovakia SN - 9781450330701 KW - bounding volume hierarchy KW - kd-tree KW - performance study KW - ray tracing UR - http://www.fi.muni.cz/~xvinkl/publications.html L2 - http://www.fi.muni.cz/~xvinkl/publications.html N2 - We present a performance comparison of bounding volume hierarchies and kd-trees for ray tracing on many-core architectures (GPUs). The comparison is focused on rendering times and traversal characteristics on the GPU using data structures that were optimized for maximum performance of tracing rays irrespective of the time needed for their build. We show that for a contemporary GPU architecture (NVIDIA Kepler) bounding volume hierarchies have higher ray tracing performance than kd-trees for simple and moderately complex scenes. Kd-trees, on the other hand, have higher performance for complex scenes, in particular for those with occlusion. ER -
VINKLER, Marek, Vlastimil HAVRAN and Jiří BITTNER. Bounding Volume Hierarchies versus Kd-trees on Contemporary Many-Core Architectures. In Diego Gutierrez, Roman Ďurikovič. \textit{Proceedings of the 30th Spring Conference on Computer Graphics}. Bratislava, Slovakia: Comenius University, Bratislava, 2014, p.~61-68. ISBN~978-1-4503-3070-1. Available from: https://dx.doi.org/10.1145/2643188.2643196.
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