ČEJKA, Jan. Impact of Modern OpenGL on FPS. In Michael Wimmer, Jiří Hladůvka, Martin Ilčík. Proceedings of the 18th Central European Seminar on Computer Graphics. 2014, p. 35-40. ISBN 978-3-9502533-6-8.
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Basic information
Original name Impact of Modern OpenGL on FPS
Authors ČEJKA, Jan.
Edition Proceedings of the 18th Central European Seminar on Computer Graphics, p. 35-40, 6 pp. 2014.
Other information
Original language English
Type of outcome Proceedings paper
Field of Study 10201 Computer sciences, information science, bioinformatics
Country of publisher Austria
Confidentiality degree is not subject to a state or trade secret
WWW URL
Organization unit Faculty of Informatics
ISBN 978-3-9502533-6-8
Keywords (in Czech) OpenGL;Core profile;QUADRO;GeForce
Keywords in English OpenGL;Core profile;QUADRO;GeForce
Tags Reviewed
Changed by Changed by: RNDr. Jan Čejka, Ph.D., učo 324987. Changed: 18/11/2014 14:26.
Abstract
We choose several old and modern features of OpenGL that applications use to render scenes and compare their impact on the rendering speed. We run tests on a professional graphics card QUADRO 6000 and on a consumer graphics card GeForce GTX 580, and evaluate how actual hardware influences the results.
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