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@inproceedings{1310340, author = {O'Connor, Stuart and Liarokapis, Fotis and Chrisina, Jayne}, address = {Barcelona, Spain}, booktitle = {Proc. of the 19th International Conference on Information Visualisation (IV 2015)}, doi = {http://dx.doi.org/10.1109/iV.2015.88}, keywords = {Crowd Simulation; Psychophysics; Perception; Artificial Intelligence; Agent Behaviour; Virtual Environments}, howpublished = {paměťový nosič}, language = {eng}, location = {Barcelona, Spain}, isbn = {978-1-4673-7568-9}, pages = {494-499}, publisher = {IEEE Computer Society}, title = {Perceived Realism of Crowd Behaviour with Social Forces}, url = {http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=7272647&newsearch=true&queryText=Perceived%20Realism%20of%20Crowd%20Behaviour%20with%20Social%20Forces}, year = {2015} }
TY - JOUR ID - 1310340 AU - O'Connor, Stuart - Liarokapis, Fotis - Chrisina, Jayne PY - 2015 TI - Perceived Realism of Crowd Behaviour with Social Forces PB - IEEE Computer Society CY - Barcelona, Spain SN - 9781467375689 KW - Crowd Simulation KW - Psychophysics KW - Perception KW - Artificial Intelligence KW - Agent Behaviour KW - Virtual Environments UR - http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=7272647&newsearch=true&queryText=Perceived%20Realism%20of%20Crowd%20Behaviour%20with%20Social%20Forces L2 - http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=7272647&newsearch=true&queryText=Perceived%20Realism%20of%20Crowd%20Behaviour%20with%20Social%20Forces N2 - This paper investigates the development of an urban crowd simulation for the purposes of psychophysical experimentation. Whilst artificial intelligence (AI) is advancing to produce more concise and interesting crowd behaviours, the number or sophistication of the algorithms implemented within a system does not necessarily guarantee its perceptual realism. Human perception is highly subjective and does not always conform to the reality of the situation. Therefore it is important to consider this aspect when dealing with AI implementations within a crowd system aimed at humans. In this research an initial two-alternative forced choice (2AFC) with constant stimuli psychophysical experiment is presented. The purpose of the experiment is to assess whether human participants perceive crowd behaviour with a social forces model to be more realistic. Results from the experiment suggest that participants do consider crowd behaviour with social forces to be more realistic. This research could inform the development of crowd-based systems, especially those that consider viewer perception to be important, such as for example video games and other media. ER -
O'CONNOR, Stuart, Fotis LIAROKAPIS and Jayne CHRISINA. Perceived Realism of Crowd Behaviour with Social Forces. In \textit{Proc. of the 19th International Conference on Information Visualisation (IV 2015)}. Barcelona, Spain: IEEE Computer Society, 2015, p.~494-499. ISBN~978-1-4673-7568-9. Available from: https://dx.doi.org/10.1109/iV.2015.88.
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