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@article{1313175, author = {Ďuriník, Michal}, article_location = {Brno}, article_number = {2}, doi = {http://dx.doi.org/10.5817/CEJM2014-2-3}, keywords = {Gamification; knowledge management systems; KMS; knowledge management}, language = {eng}, issn = {2336-2693}, journal = {Central European Journal of Management}, title = {Gamification in Knowledge Management Systems}, url = {https://journals.muni.cz/cejm/article/view/2445}, volume = {1}, year = {2014} }
TY - JOUR ID - 1313175 AU - Ďuriník, Michal PY - 2014 TI - Gamification in Knowledge Management Systems JF - Central European Journal of Management VL - 1 IS - 2 SP - 41-50 EP - 41-50 PB - Masarykova univerzita SN - 23362693 KW - Gamification KW - knowledge management systems KW - KMS KW - knowledge management UR - https://journals.muni.cz/cejm/article/view/2445 N2 - While computer games are extremely immersing and engaging, many companies find their knowledge management systems (KMS) to be ignored by the employees. Gamification is a way of enhancing KMS with game design elements to increase user engagement, content creation and satisfaction. This paper discusses what gamification in KMS is, what are the game design elements to be used and how companies can benefit from implementing gamified KMS. Furthermore, this paper provides an overview of psychological mechanisms that drive the user behavior and attitudes when using gamified KMS. ER -
ĎURINÍK, Michal. Gamification in Knowledge Management Systems. \textit{Central European Journal of Management}. Brno: Masarykova univerzita, 2014, vol.~1, No~2, p.~41-50. ISSN~2336-2693. Available from: https://dx.doi.org/10.5817/CEJM2014-2-3.
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