JUŘÍK, Vojtěch, Lukáš HERMAN, Petr KUBÍČEK, Zdeněk STACHOŇ and Čeněk ŠAŠINKA. Cognitive Aspects of Collaboration in 3D Virtual Environments. Online. In Halounova, L. et al. ISPRS Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol. XLI-B2. GOTTINGEN: Copernicus GmbH, 2016, p. 663-670. ISSN 2194-9034. Available from: https://dx.doi.org/10.5194/isprsarchives-XLI-B2-663-2016. |
Other formats:
BibTeX
LaTeX
RIS
@inproceedings{1347322, author = {Juřík, Vojtěch and Herman, Lukáš and Kubíček, Petr and Stachoň, Zdeněk and Šašinka, Čeněk}, address = {GOTTINGEN}, booktitle = {ISPRS Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol. XLI-B2}, doi = {http://dx.doi.org/10.5194/isprsarchives-XLI-B2-663-2016}, editor = {Halounova, L. et al.}, keywords = {3D visualization; decision making; human-machine interaction; MUVE; presence; situation awareness; virtual collaboration; virtual environments}, howpublished = {elektronická verze "online"}, language = {eng}, location = {GOTTINGEN}, pages = {663-670}, publisher = {Copernicus GmbH}, title = {Cognitive Aspects of Collaboration in 3D Virtual Environments}, url = {http://www.int-arch-photogramm-remote-sens-spatial-inf-sci.net/XLI-B2/663/2016/}, year = {2016} }
TY - JOUR ID - 1347322 AU - Juřík, Vojtěch - Herman, Lukáš - Kubíček, Petr - Stachoň, Zdeněk - Šašinka, Čeněk PY - 2016 TI - Cognitive Aspects of Collaboration in 3D Virtual Environments PB - Copernicus GmbH CY - GOTTINGEN KW - 3D visualization KW - decision making KW - human-machine interaction KW - MUVE KW - presence KW - situation awareness KW - virtual collaboration KW - virtual environments UR - http://www.int-arch-photogramm-remote-sens-spatial-inf-sci.net/XLI-B2/663/2016/ N2 - Human-computer interaction has entered the 3D era. The most important models representing spatial information — maps — are transferred into 3D versions regarding the specific content to be displayed. Virtual worlds (VW) become promising area of interest because of possibility to dynamically modify content and multi-user cooperation when solving tasks regardless to physical presence. They can be used for sharing and elaborating information via virtual images or avatars. Attractiveness of VWs is emphasized also by possibility to measure operators’ actions and complex strategies. Collaboration in 3D environments is the crucial issue in many areas where the visualizations are important for the group cooperation. Within the specific 3D user interface the operators' ability to manipulate the displayed content is explored regarding such phenomena as situation awareness, cognitive workload and human error. For such purpose, the VWs offer a great number of tools for measuring the operators’ responses as recording virtual movement or spots of interest in the visual field. Study focuses on the methodological issues of measuring the usability of 3D VWs and comparing them with the existing principles of 2D maps. We explore operators’ strategies to reach and interpret information regarding the specific type of visualization and different level of immersion. ER -
JUŘÍK, Vojtěch, Lukáš HERMAN, Petr KUBÍČEK, Zdeněk STACHOŇ and Čeněk ŠAŠINKA. Cognitive Aspects of Collaboration in 3D Virtual Environments. Online. In Halounova, L. et al. \textit{ISPRS Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol. XLI-B2}. GOTTINGEN: Copernicus GmbH, 2016, p.~663-670. ISSN~2194-9034. Available from: https://dx.doi.org/10.5194/isprsarchives-XLI-B2-663-2016.
|