J 2017

Generating various composite human faces from real 3D facial images

CHALÁS, Igor, Petra URBANOVÁ, Vojtěch JUŘÍK, Zuzana FERKOVÁ, Marie JANDOVÁ et. al.

Basic information

Original name

Generating various composite human faces from real 3D facial images

Authors

CHALÁS, Igor (703 Slovakia, belonging to the institution), Petra URBANOVÁ (203 Czech Republic, belonging to the institution), Vojtěch JUŘÍK (203 Czech Republic, belonging to the institution), Zuzana FERKOVÁ (703 Slovakia, belonging to the institution), Marie JANDOVÁ (203 Czech Republic, belonging to the institution), Jiří SOCHOR (203 Czech Republic, guarantor, belonging to the institution) and Barbora KOZLÍKOVÁ (203 Czech Republic, belonging to the institution)

Edition

The Visual Computer, Springer-Verlag, 2017, 0178-2789

Other information

Language

English

Type of outcome

Článek v odborném periodiku

Field of Study

10201 Computer sciences, information science, bioinformatics

Country of publisher

Germany

Confidentiality degree

není předmětem státního či obchodního tajemství

References:

Impact factor

Impact factor: 1.036

RIV identification code

RIV/00216224:14330/17:00095856

Organization unit

Faculty of Informatics

UT WoS

000398767100005

Keywords in English

Facial composite; 3D face model;Face perception; Crowd simulation; Morphological modification

Tags

Tags

International impact, Reviewed
Změněno: 31/5/2022 17:30, RNDr. Pavel Šmerk, Ph.D.

Abstract

V originále

Generating large human crowds of distinguishable individuals is one of the challenges in the gaming industry. When the scene contains many characters, it becomes impracticable to create all the individual characters manually. However, the requirement for the different appearances of individuals in a crowd, namely their faces, is now in greater demand. Therefore, this paper describes our solution to the automatic generation of human faces that are created as a composite of facial parts of 3D scans of real human faces. However, the user has the possibility to further adjust the composite by designing replacements, leading to a desired appearance. The final composite can be exported and attached to a given avatar. To evaluate the usability of our solution, we performed two case studies. The conducted perception study performed with 104 participants aimed to confirm the decreasing human ability to recognize morphologically modified faces. The morphological study focused on the quantification of the extent of facial modifications. Both studies were performed by domain experts from psychology and anthropology.

Links

MUNI/A/0892/2015, interní kód MU
Name: Výzkum v aplikované informatice na FI MU (Acronym: VAIFIMU)
Investor: Masaryk University, Category A
MUNI/A/0897/2016, interní kód MU
Name: Rozsáhlé výpočetní systémy: modely, aplikace a verifikace VI.
Investor: Masaryk University, Category A
MUNI/A/1379/2015, interní kód MU
Name: Rozvoj analytických nástrojů pro studium tělesných znaků člověka se zaměřením na analýzu dynamiky pohybu
Investor: Masaryk University, Category A

Files attached

10.1007_s00371-016-1277-1.pdf
Request the author's version of the file