Detailed Information on Publication Record
2017
Generating various composite human faces from real 3D facial images
CHALÁS, Igor, Petra URBANOVÁ, Vojtěch JUŘÍK, Zuzana FERKOVÁ, Marie JANDOVÁ et. al.Basic information
Original name
Generating various composite human faces from real 3D facial images
Authors
CHALÁS, Igor (703 Slovakia, belonging to the institution), Petra URBANOVÁ (203 Czech Republic, belonging to the institution), Vojtěch JUŘÍK (203 Czech Republic, belonging to the institution), Zuzana FERKOVÁ (703 Slovakia, belonging to the institution), Marie JANDOVÁ (203 Czech Republic, belonging to the institution), Jiří SOCHOR (203 Czech Republic, guarantor, belonging to the institution) and Barbora KOZLÍKOVÁ (203 Czech Republic, belonging to the institution)
Edition
The Visual Computer, Springer-Verlag, 2017, 0178-2789
Other information
Language
English
Type of outcome
Článek v odborném periodiku
Field of Study
10201 Computer sciences, information science, bioinformatics
Country of publisher
Germany
Confidentiality degree
není předmětem státního či obchodního tajemství
References:
Impact factor
Impact factor: 1.036
RIV identification code
RIV/00216224:14330/17:00095856
Organization unit
Faculty of Informatics
UT WoS
000398767100005
Keywords in English
Facial composite; 3D face model;Face perception; Crowd simulation; Morphological modification
Tags
Tags
International impact, Reviewed
Změněno: 31/5/2022 17:30, RNDr. Pavel Šmerk, Ph.D.
Abstract
V originále
Generating large human crowds of distinguishable individuals is one of the challenges in the gaming industry. When the scene contains many characters, it becomes impracticable to create all the individual characters manually. However, the requirement for the different appearances of individuals in a crowd, namely their faces, is now in greater demand. Therefore, this paper describes our solution to the automatic generation of human faces that are created as a composite of facial parts of 3D scans of real human faces. However, the user has the possibility to further adjust the composite by designing replacements, leading to a desired appearance. The final composite can be exported and attached to a given avatar. To evaluate the usability of our solution, we performed two case studies. The conducted perception study performed with 104 participants aimed to confirm the decreasing human ability to recognize morphologically modified faces. The morphological study focused on the quantification of the extent of facial modifications. Both studies were performed by domain experts from psychology and anthropology.
Links
MUNI/A/0892/2015, interní kód MU |
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MUNI/A/0897/2016, interní kód MU |
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MUNI/A/1379/2015, interní kód MU |
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