KONECNY, Richard, Stella SYLAIOU and Fotis LIAROKAPIS. Procedural Modeling in Archaeology: Approximating Ionic Style Columns for Games. In Proc. of the 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2016). Barcelona: IEEE, 2016, p. 1-8. ISBN 978-1-5090-2722-4. Available from: https://dx.doi.org/10.1109/VS-GAMES.2016.7590358.
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Basic information
Original name Procedural Modeling in Archaeology: Approximating Ionic Style Columns for Games
Authors KONECNY, Richard (703 Slovakia), Stella SYLAIOU (300 Greece) and Fotis LIAROKAPIS (300 Greece, belonging to the institution).
Edition Barcelona, Proc. of the 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2016), p. 1-8, 8 pp. 2016.
Publisher IEEE
Other information
Original language English
Type of outcome Proceedings paper
Field of Study 10201 Computer sciences, information science, bioinformatics
Country of publisher United States of America
Confidentiality degree is not subject to a state or trade secret
Publication form storage medium (CD, DVD, flash disk)
WWW URL
RIV identification code RIV/00216224:14330/16:00091311
Organization unit Faculty of Informatics
ISBN 978-1-5090-2722-4
Doi http://dx.doi.org/10.1109/VS-GAMES.2016.7590358
UT WoS 000386980000025
Keywords in English Computer games; Cultural heritage; Geometric algorithms; Procedural modeling
Tags firank_B
Tags International impact, Reviewed
Changed by Changed by: RNDr. Pavel Šmerk, Ph.D., učo 3880. Changed: 14/5/2020 15:24.
Abstract
This paper demonstrates how procedural modeling and computer graphics techniques can be combined for creating fast, accurate and realistic modeling of archaeological parts of buildings which can be used for games and virtual environments. As a case study the Ionic order of Greek and Roman temples is examined. In particular, the temple of Portunus in Rome, Italy was used as a case study. A set of geometric algorithms for computing shape points based on curved surfaces are presented, which allows creating the majority of Ionic temples. Evaluation of the results is performed based on the Hausdorff and Fréchet distances and results indicate that the proposed method provides a very good approximation for generating accurate Ionic order temples. However, ornaments that usually decorate the column capital have not been taken into account in this paper.
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