JUŘÍK, Vojtěch, Lukáš HERMAN, Čeněk ŠAŠINKA, Zdeněk STACHOŇ and Jiří CHMELÍK. When the Display Matters : A Multifaceted Perspective on 3D Geovisualizations. Open Geosciences. Berlin: De Gruyter Open, 2017, vol. 9, No 1, p. 89-100. ISSN 2391-5447. doi:10.1515/geo-2017-0007.
Other formats:   BibTeX LaTeX RIS
Basic information
Original name When the Display Matters : A Multifaceted Perspective on 3D Geovisualizations
Authors JUŘÍK, Vojtěch (203 Czech Republic, guarantor, belonging to the institution), Lukáš HERMAN (203 Czech Republic, belonging to the institution), Čeněk ŠAŠINKA (203 Czech Republic, belonging to the institution), Zdeněk STACHOŇ (203 Czech Republic, belonging to the institution) and Jiří CHMELÍK (203 Czech Republic, belonging to the institution).
Edition Open Geosciences, Berlin, De Gruyter Open, 2017, 2391-5447.
Other information
Original language English
Type of outcome Article in a journal
Field of Study 10500 1.5. Earth and related environmental sciences
Country of publisher Germany
Confidentiality degree is not subject to a state or trade secret
WWW on-line verze časopisu
Impact factor Impact factor: 0.696
RIV identification code RIV/00216224:14210/17:00096601
Organization unit Faculty of Arts
Doi http://dx.doi.org/10.1515/geo-2017-0007
UT WoS 000401250600007
Keywords in English 3D vision; geovisualization; real 3D visualization; pseudo 3D visualization; stereopsis; kinetic depth effect; human-computer interaction
Tags rivok
Tags International impact, Reviewed
Changed by Changed by: RNDr. Lukáš Herman, Ph.D., učo 222752. Changed: 15/10/2020 10:37.
This study explores the influence of stereoscopic (real) 3D and monoscopic (pseudo) 3D visualization on the human ability to reckon altitude information in noninteractive and interactive 3D geovisualizations. A two phased experiment was carried out to compare the performance of two groups of participants, one of them using the real 3D and the other one pseudo 3D visualization of geographical data. A homogeneous group of 61 psychology students, inexperienced in processing of geographical data, were tested with respect to their efficiency at identifying altitudes of the displayed landscape. The first phase of the experiment was designed as non-interactive, where static 3D visual displayswere presented; the second phase was designed as interactive and the participants were allowed to explore the scene by adjusting the position of the virtual camera. The investigated variables included accuracy at altitude identification, time demands and the amount of the participant’s motor activity performed during interaction with geovisualization. The interface was created using a Motion Capture system, Wii Remote Controller, widescreen projection and the passive Dolby 3D technology (for real 3D vision). The real 3D visual display was shown to significantly increase the accuracy of the landscape altitude identification in non-interactive tasks. As expected, in the interactive phase there were differences in accuracy flattened out between groups due to the possibility of interaction, with no other statistically significant differences in completion times or motor activity. The increased number of omitted objects in real 3D condition was further subjected to an exploratory analysis.
MUNI/A/1419/2016, interní kód MUName: Integrovaný výzkum environmentálních změn v krajinné sféře Země II
Investor: Masaryk University, Category A
MUNI/M/0846/2015, interní kód MUName: Vliv metod kartografické vizualizace na úspěšnost řešení praktických a výukových prostorových úloh
Investor: Masaryk University, Influence of cartographic visualization on solving practical and instructional space tasks, INTERDISCIPLINARY - Interdisciplinary research projects
PrintDisplayed: 1/4/2023 19:12