DOLEŽAL, Milan, Jiří CHMELÍK and Fotis LIAROKAPIS. An Immersive Virtual Environment for Collaborative Geovisualization. Online. In 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2017). Athens, Greece: IEEE Computer Society, 2017, p. 272-275. ISBN 978-1-5090-5812-9. Available from: https://dx.doi.org/10.1109/VS-GAMES.2017.8056613.
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Basic information
Original name An Immersive Virtual Environment for Collaborative Geovisualization
Authors DOLEŽAL, Milan (203 Czech Republic, belonging to the institution), Jiří CHMELÍK (203 Czech Republic, belonging to the institution) and Fotis LIAROKAPIS (300 Greece, belonging to the institution).
Edition Athens, Greece, 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2017), p. 272-275, 4 pp. 2017.
Publisher IEEE Computer Society
Other information
Original language English
Type of outcome Proceedings paper
Field of Study 10201 Computer sciences, information science, bioinformatics
Country of publisher United States of America
Confidentiality degree is not subject to a state or trade secret
Publication form electronic version available online
WWW URL
RIV identification code RIV/00216224:14330/17:00097849
Organization unit Faculty of Informatics
ISBN 978-1-5090-5812-9
ISSN 2474-0489
Doi http://dx.doi.org/10.1109/VS-GAMES.2017.8056613
UT WoS 000425228700046
Keywords in English virtual reality; collaborative environments; user studies
Tags International impact, Reviewed
Changed by Changed by: doc. Fotios Liarokapis, PhD, učo 235197. Changed: 31/8/2018 11:33.
Abstract
This paper presents an immersive virtual reality environment that can be used to develop collaborative educational applications. Multiple users can collaborate within the virtual shared space and communicate with each other through voice. To asses the feasibility of the collaborative environment a novel case-study concerned the education of a geography was developed and evaluated. The geovisualization experiment scenario explores the possibility of learning geography in a collaborative virtual environment. A user-study with 30 participants was performed. Participants evaluated and commented on the usability and interaction methods used within the virtual environment.
Links
MUNI/M/0846/2015, interní kód MUName: Vliv metod kartografické vizualizace na úspěšnost řešení praktických a výukových prostorových úloh
Investor: Masaryk University, Influence of cartographic visualization on solving practical and instructional space tasks, INTERDISCIPLINARY - Interdisciplinary research projects
727153, interní kód MUName: Advanced VR, iMmersive serious games and augmented reality as tools to raise awareness and access to European underwater Cultural heritage (Acronym: iMARECULTURE)
Investor: European Union, Europe in a changing world - inclusive, innovative and reflective Societies (Societal Challenges)
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