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@inbook{1414558, author = {Papagiannakis, George and Geronikolakis, Efstratios and Pateraki, Maria and LopezandMenchero, Victor and Tsioumas, Michael and Sylaiou, Stella and Liarokapis, Fotis and Grammatikopoulou, Athina and Dimitropoulos, Kosmas and Grammalidis, Nikolaos and Partarakis, Nikolaos and Margetis, George and Drossis, Giannis and Vassiliadi, Martha and Chalmers, Alan and Stephanidis, Constantine and MagnenatandThalmann, Nadia}, address = {Cham}, booktitle = {Encyclopedia of Computer Graphics and Games (ECGG)}, doi = {http://dx.doi.org/10.1007/978-3-319-08234-9_249-1}, editor = {Encyclopedia of Computer Graphics and Games}, keywords = {Mixed Reality; Virtual Reality; Augmented Reality; Holographic Augmented Reality; Storytelling;}, howpublished = {elektronická verze "online"}, language = {eng}, location = {Cham}, isbn = {978-3-319-08234-9}, pages = {1-14}, publisher = {Springer}, title = {Mixed Reality Gamified Presence and Storytelling for Virtual Museums}, url = {https://link.springer.com/referenceworkentry/10.1007%2F978-3-319-08234-9_249-1}, year = {2018} }
TY - CHAP ID - 1414558 AU - Papagiannakis, George - Geronikolakis, Efstratios - Pateraki, Maria - Lopez-Menchero, Victor - Tsioumas, Michael - Sylaiou, Stella - Liarokapis, Fotis - Grammatikopoulou, Athina - Dimitropoulos, Kosmas - Grammalidis, Nikolaos - Partarakis, Nikolaos - Margetis, George - Drossis, Giannis - Vassiliadi, Martha - Chalmers, Alan - Stephanidis, Constantine - Magnenat-Thalmann, Nadia PY - 2018 TI - Mixed Reality Gamified Presence and Storytelling for Virtual Museums VL - Neuveden PB - Springer CY - Cham SN - 9783319082349 KW - Mixed Reality KW - Virtual Reality KW - Augmented Reality KW - Holographic Augmented Reality KW - Storytelling; UR - https://link.springer.com/referenceworkentry/10.1007%2F978-3-319-08234-9_249-1 L2 - https://link.springer.com/referenceworkentry/10.1007%2F978-3-319-08234-9_249-1 N2 - Mixed Reality as display technology, gamification as motivational element, storytelling as interaction metaphor while maintaining the feeling of Presence, are identified as key elements for defining the next generation of virtual museums. ER -
PAPAGIANNAKIS, George, Efstratios GERONIKOLAKIS, Maria PATERAKI, Victor LOPEZ-MENCHERO, Michael TSIOUMAS, Stella SYLAIOU, Fotis LIAROKAPIS, Athina GRAMMATIKOPOULOU, Kosmas DIMITROPOULOS, Nikolaos GRAMMALIDIS, Nikolaos PARTARAKIS, George MARGETIS, Giannis DROSSIS, Martha VASSILIADI, Alan CHALMERS, Constantine STEPHANIDIS and Nadia MAGNENAT-THALMANN. Mixed Reality Gamified Presence and Storytelling for Virtual Museums. Online. In Encyclopedia of Computer Graphics and Games. \textit{Encyclopedia of Computer Graphics and Games (ECGG)}. Cham: Springer, 2018, p.~1-14. ISBN~978-3-319-08234-9. Available from: https://dx.doi.org/10.1007/978-3-319-08234-9\_{}249-1.
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