CARRARA, Fabio, Petr ELIÁŠ, Jan SEDMIDUBSKÝ a Pavel ZEZULA. LSTM-Based Real-Time Action Detection and Prediction in Human Motion Streams. Multimedia Tools and Applications. Springer US, 2019, roč. 78, č. 19, s. 27309-27331. ISSN 1380-7501. Dostupné z: https://dx.doi.org/10.1007/s11042-019-07827-3.
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Základní údaje
Originální název LSTM-Based Real-Time Action Detection and Prediction in Human Motion Streams
Autoři CARRARA, Fabio (380 Itálie), Petr ELIÁŠ (203 Česká republika, domácí), Jan SEDMIDUBSKÝ (203 Česká republika, garant, domácí) a Pavel ZEZULA (203 Česká republika, domácí).
Vydání Multimedia Tools and Applications, Springer US, 2019, 1380-7501.
Další údaje
Originální jazyk angličtina
Typ výsledku Článek v odborném periodiku
Obor 10200 1.2 Computer and information sciences
Stát vydavatele Nizozemské království
Utajení není předmětem státního či obchodního tajemství
WWW URL
Impakt faktor Impact factor: 2.313
Kód RIV RIV/00216224:14330/19:00109721
Organizační jednotka Fakulta informatiky
Doi http://dx.doi.org/10.1007/s11042-019-07827-3
UT WoS 000485298000024
Klíčová slova anglicky motion capture data;stream annotation;action detection and recognition;action prediction;LSTM;recurrent neural network
Štítky DISA
Příznaky Mezinárodní význam, Recenzováno
Změnil Změnil: doc. RNDr. Jan Sedmidubský, Ph.D., učo 60474. Změněno: 21. 1. 2020 08:21.
Anotace
Motion capture data digitally represent human movements by sequences of 3D skeleton configurations. Such spatio-temporal data, often recorded in the stream-based nature, need to be efficiently processed to detect high-interest actions, for example, in human-computer interaction to understand hand gestures in real time. Alternatively, automatically annotated parts of a continuous stream can be persistently stored to become searchable, and thus reusable for future retrieval or pattern mining. In this paper, we focus on multi-label detection of user-specified actions in unsegmented sequences as well as continuous streams. In particular, we utilize the current advances in recurrent neural networks and adopt a unidirectional LSTM model to effectively encode the skeleton frames within the hidden network states. The model learns what subsequences of encoded frames belong to the specified action classes within the training phase. The learned representations of classes are then employed within the annotation phase to infer the probability that an incoming skeleton frame belongs to a given action class. The computed probabilities are finally compared against a learned threshold to automatically determine the beginnings and endings of actions. To further enhance the annotation accuracy, we utilize a bidirectional LSTM model to estimate class probabilities by considering not only the past frames but also the future ones. We extensively evaluate both the models on the three use cases of real-time stream annotation, offline annotation of long sequences, and early action detection and prediction. The experiments demonstrate that our models outperform the state of the art in effectiveness and are at least one order of magnitude more efficient, being able to annotate 10k frames per second.
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