DOLEŽAL, Milan, Marinos VLACHOS, Massimiliano SECCI, Stella DEMESTIHA, Dimitrios SKARLATOS and Fotis LIAROKAPIS. Understanding Underwater Photogrammetry for Maritime Archaeology Through Immersive Virtual Reality. Online. In Proc. of the Underwater 3D Recording & Modelling: A tool for modern applications and CH recording, Limassol, Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLII-2/W10. Limasol, Cyprus: ISPRS, 2019, p. 85-91. ISSN 2194-9042. Available from: https://dx.doi.org/10.5194/isprs-archives-XLII-2-W10-85-2019.
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Basic information
Original name Understanding Underwater Photogrammetry for Maritime Archaeology Through Immersive Virtual Reality
Authors DOLEŽAL, Milan (203 Czech Republic, belonging to the institution), Marinos VLACHOS, Massimiliano SECCI (380 Italy), Stella DEMESTIHA, Dimitrios SKARLATOS and Fotis LIAROKAPIS (300 Greece, belonging to the institution).
Edition Limasol, Cyprus, Proc. of the Underwater 3D Recording & Modelling: A tool for modern applications and CH recording, Limassol, Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLII-2/W10, p. 85-91, 7 pp. 2019.
Publisher ISPRS
Other information
Original language English
Type of outcome Proceedings paper
Field of Study 10201 Computer sciences, information science, bioinformatics
Country of publisher Germany
Confidentiality degree is not subject to a state or trade secret
Publication form electronic version available online
WWW URL
RIV identification code RIV/00216224:14330/19:00112365
Organization unit Faculty of Informatics
ISSN 2194-9042
Doi http://dx.doi.org/10.5194/isprs-archives-XLII-2-W10-85-2019
UT WoS 000569000200012
Keywords in English underwater archaeology; underwater photogrammetry; gamification; virtual reality
Tags International impact, Reviewed
Changed by Changed by: RNDr. Pavel Šmerk, Ph.D., učo 3880. Changed: 6/5/2020 15:14.
Abstract
Underwater archaeological discoveries bring new challenges to the field, but such sites are more difficult to reach and, due to natural influences, they tend to deteriorate fast. Photogrammetry is one of the most powerful tools used for archaeological fieldwork. Photogrammetric techniques are used to document the state of the site in digital form for later analysis, without the risk of damaging any of the artefacts or the site itself. To achieve best possible results with the gathered data, divers should come prepared with the knowledge of measurements and photo capture methods. Archaeologists use this technology to record discovered arteacts or even the whole archaeological sites. Data gathering underwater brings several problems and limitations, so specific steps should be taken to get the best possible results, and divers should well be prepared before starting work at an underwater site. Using immersive virtual reality, we have developed an educational software to introduce maritime archaeology students to photogrammetry techniques. To test the feasibility of the software, a user study was performed and evaluated by experts. In the software, the user is tasked to put markers on the site, measure distances between them, and then take photos of the site, from which the 3D mesh is generated offline. Initial results show that the system is useful for understanding the basics of underwater photogrammetry.
Links
727153, interní kód MUName: Advanced VR, iMmersive serious games and augmented reality as tools to raise awareness and access to European underwater Cultural heritage (Acronym: iMARECULTURE)
Investor: European Union, Europe in a changing world - inclusive, innovative and reflective Societies (Societal Challenges)
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