SZŰCSOVÁ, Monika and Adam FRANC. The Presentation and Mediation of Artistic Software. Online. In Art as a Research, Research as an Art. Brno, Česká republika: Masarykova univerzita, 2020. ISBN 978-80-210-9779-7. Available from: https://dx.doi.org/10.5817/CZ.MUNI.P210-9779-2020-4.
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Basic information
Original name The Presentation and Mediation of Artistic Software
Authors SZŰCSOVÁ, Monika and Adam FRANC.
Edition Brno, Česká republika, Art as a Research, Research as an Art, 2020.
Publisher Masarykova univerzita
Other information
Original language English
Type of outcome Proceedings paper
Field of Study 60401 Arts, Art history
Country of publisher Czech Republic
Confidentiality degree is not subject to a state or trade secret
Publication form electronic version available online
Organization unit Faculty of Education
ISBN 978-80-210-9779-7
Doi http://dx.doi.org/10.5817/CZ.MUNI.P210-9779-2020-4
Keywords in English software; software art; curatorship; education
Tags International impact, Reviewed
Changed by Changed by: Mgr. Monika Szűcsová, Ph.D., učo 384256. Changed: 30/3/2021 18:21.
Abstract
The paper The Presentation and Mediation of Artistic Software examines the topic of artistic software in the context of gallery space and education. Firstly, we will theoretically define the field of software art and the questions of software art presentation towards the recipient and we will anchor these theoretical approaches in pedagogical and gallery practice. Our practical experience was based on the lessons provided to students in the course of Software Art taught in the program of Theory of Interactive Media at the Faculty of Arts, Masaryk University, Brno and the series of seminars held at the Department of Art at the Faculty of Education. The students’ own work was presented in a series of exhibitions focusing on the history of software art and creative code writing. Within these projects, we decided on three educational and curatorial strategies that we want to present in this conference paper. In selected strategies we combine at one hand ways to present the artwork, and how to reflect it theoretically, while on the other hand attempt to encourage thinking about software art through own (students’) creation. With our findings provided in the presented paper, we want to contribute to the discussion on ways to present and mediate software art in the gallery space and modes of teaching this subject at the university.
Links
MUNI/A/1190/2019, interní kód MUName: Provoz umění a výtvarná výchova
Investor: Masaryk University, Category A
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