DOHNALOVÁ, Šárka. Synchronous/Asynchronous Learning apps. In IP&SENSIG and LTSIG joint conference: Inclusion through technology. 2021.
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Basic information
Original name Synchronous/Asynchronous Learning apps
Name (in English) Synchronous/Asynchronous Learning apps
Authors DOHNALOVÁ, Šárka.
Edition IP&SENSIG and LTSIG joint conference: Inclusion through technology, 2021.
Other information
Type of outcome Requested lectures
Confidentiality degree is not subject to a state or trade secret
WWW URL
Organization unit Faculty of Education
Keywords in English ELT, online, apps, synchronous, asynchronous, learning, teaching
Changed by Changed by: Mgr. Bc. Šárka Dohnalová, učo 33450. Changed: 8/6/2021 11:09.
Abstract
I found that online teaching with a good asynchronous follow-up helps children with various special needs to be able to go through materials from the lesson again if they are presented in a user-friendly way. Therefore, there will be part of the synchronous lesson presented with the aims, lead in, activities and then the asynchronous tools will be shown, i.e. Google classroom for organising the work, screencast-o-matic for presenting grammar and giving feedback, videos with jamboard tasks (where the children do not have to write, only move pictures or words), learning apps for playing games that help children memorize vocabulary as well as chunks of language, and finally, creating escape rooms as round up/revision lessons.
Abstract (in English)
I found that online teaching with a good asynchronous follow-up helps children with various special needs to be able to go through materials from the lesson again if they are presented in a user-friendly way. Therefore, there will be part of the synchronous lesson presented with the aims, lead in, activities and then the asynchronous tools will be shown, i.e. Google classroom for organising the work, screencast-o-matic for presenting grammar and giving feedback, videos with jamboard tasks (where the children do not have to write, only move pictures or words), learning apps for playing games that help children memorize vocabulary as well as chunks of language, and finally, creating escape rooms as round up/revision lessons.
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