MADARAS, Martin, Martin STUCHLIK and Matúš TALČÍK. Fast Bridgeless Pyramid Segmentation for Organized Point Clouds. Online. In Farinella, GM Radeva, P Braz, J Bouatouch, K. VISAPP: PROCEEDINGS OF THE 16TH INTERNATIONAL JOINT CONFERENCE ON COMPUTER VISION, IMAGING AND COMPUTER GRAPHICS THEORY AND APPLICATIONS - VOL. 4: VISAPP. SETUBAL: SCITEPRESS, 2021, p. 205-210. ISBN 978-989-758-488-6. Available from: https://dx.doi.org/10.5220/0010163802050210.
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Basic information
Original name Fast Bridgeless Pyramid Segmentation for Organized Point Clouds
Authors MADARAS, Martin, Martin STUCHLIK and Matúš TALČÍK (703 Slovakia, belonging to the institution).
Edition SETUBAL, VISAPP: PROCEEDINGS OF THE 16TH INTERNATIONAL JOINT CONFERENCE ON COMPUTER VISION, IMAGING AND COMPUTER GRAPHICS THEORY AND APPLICATIONS - VOL. 4: VISAPP, p. 205-210, 6 pp. 2021.
Publisher SCITEPRESS
Other information
Original language English
Type of outcome Proceedings paper
Field of Study 10201 Computer sciences, information science, bioinformatics
Country of publisher Portugal
Confidentiality degree is not subject to a state or trade secret
Publication form electronic version available online
RIV identification code RIV/00216224:14330/21:00123673
Organization unit Faculty of Informatics
ISBN 978-989-758-488-6
Doi http://dx.doi.org/10.5220/0010163802050210
UT WoS 000668577400019
Keywords in English Point Cloud; Segmentation; Parallel; Pyramid; GPU; CUDA
Tags firank_B
Tags International impact, Reviewed
Changed by Changed by: RNDr. Pavel Šmerk, Ph.D., učo 3880. Changed: 23/5/2022 15:09.
Abstract
An intelligent automatic robotic system needs to understand the world as fast as possible. A common way to capture the world is to use a depth camera. The depth camera produces an organized point cloud that later needs to be processed to understand the scene. Usually, segmentation is one of the first preprocessing steps for the data processing pipeline. Our proposed pyramid segmentation is a simple, fast and lightweight split-and-merge method designed for depth cameras. The algorithm consists of two steps, edge detection and a hierarchical method for bridgeless labeling of connected components. The pyramid segmentation generates the seeds hierarchically, in a top-down manner, from the largest regions to the smallest ones. The neighboring areas around the seeds are filled in a parallel manner, by rendering axis-aligned line primitives, which makes the performance of the method fast. The hierarchical approach of labeling enables to connect neighboring segments without unnecessary bridges in a parallel way that can be efficiently implemented using CUDA.
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