Detailed Information on Publication Record
2022
Process Mining Analysis of Puzzle-Based Cybersecurity Training
MACÁK, Martin, Radek OŠLEJŠEK and Barbora BÜHNOVÁBasic information
Original name
Process Mining Analysis of Puzzle-Based Cybersecurity Training
Authors
MACÁK, Martin (703 Slovakia, guarantor, belonging to the institution), Radek OŠLEJŠEK (203 Czech Republic, belonging to the institution) and Barbora BÜHNOVÁ (203 Czech Republic, belonging to the institution)
Edition
New York, NY, USA, Proceedings of the 27th ACM Conference on on Innovation and Technology in Computer Science Education Vol. 1 (ITiCSE '22), p. 449-455, 7 pp. 2022
Publisher
Association for Computing Machinery
Other information
Language
English
Type of outcome
Stať ve sborníku
Field of Study
10201 Computer sciences, information science, bioinformatics
Country of publisher
United Kingdom of Great Britain and Northern Ireland
Confidentiality degree
není předmětem státního či obchodního tajemství
Publication form
electronic version available online
RIV identification code
RIV/00216224:14330/22:00125555
Organization unit
Faculty of Informatics
ISBN
978-1-4503-9201-3
ISSN
UT WoS
001037375600068
Keywords (in Czech)
kyberbezpečnostní vzdělávání, CTF hry; procesní modelování, datová analýza
Keywords in English
cybersecurity training; CTF game; process mining; data analysis
Tags
International impact, Reviewed
Změněno: 19/12/2023 17:08, doc. RNDr. Radek Ošlejšek, Ph.D.
Abstract
V originále
The hands-on cybersecurity training quality is crucial to mitigate cyber threats and attacks effectively. However, practical cybersecurity training is strongly process-oriented, making the post-training analysis very difficult. This paper presents process-mining methods applied to the learning analytics workflow. We introduce a unified approach to reconstruct behavioral graphs from sparse event logs of cyber ranges. Furthermore, we discuss significant data features that affect their practical usability for educational process mining. Based on that, methods of dealing with the complexity of process graphs are presented, taking advantage of the puzzle-based gamification of in-class training sessions.
Links
MUNI/A/1230/2021, interní kód MU |
| ||
VI20202022158, research and development project |
|