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@proceedings{2241117, author = {Kalmárová, Kristýna}, booktitle = {EJEA International Conference 2022, November 24th – 25th, 2022 (ONLINE)}, keywords = {role-playing; digital education; values-based education}, language = {eng}, title = {Exploring a Potential of Digital Role-Playing for Development of Social and Cultural Values}, url = {https://www.fit.fraunhofer.de/en/business-areas/human-centered-engineering-and-design/ejea-conference-2022.html#371192817}, year = {2022} }
TY - CONF ID - 2241117 AU - Kalmárová, Kristýna PY - 2022 TI - Exploring a Potential of Digital Role-Playing for Development of Social and Cultural Values KW - role-playing KW - digital education KW - values-based education UR - https://www.fit.fraunhofer.de/en/business-areas/human-centered-engineering-and-design/ejea-conference-2022.html#371192817 N2 - Role-playing is a form of didactic game which helps students to apply knowledge and skills effectively in new contexts without leaving the safe environment of the classroom. However, it has been confirmed that using role-playing also helped students to form positive values (such as empathy, openness to multiple viewpoints, etc.). This contribution aims to present results of a joint study of the Masaryk University in Brno and the Moravian Library which focused on examining impact of interactive digital stories on values and attitudes of high school students. ER -
KALMÁROVÁ, Kristýna. Exploring a Potential of Digital Role-Playing for Development of Social and Cultural Values. In \textit{EJEA International Conference 2022, November 24th – 25th, 2022 (ONLINE)}. 2022.
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