KUŤÁK, David, Pere-Pau VÁZQUEZ, Tobias ISENBERG, Michael KRONE, Marc BAADEN, Jan BYŠKA, Barbora KOZLÍKOVÁ and Haichao MIAO. State of the Art of Molecular Visualization in Immersive Virtual Environments. Computer Graphics Forum. Wiley-Blackwell, 2023, vol. 42, No 6, p. "e14738", 29 pp. ISSN 0167-7055. Available from: https://dx.doi.org/10.1111/cgf.14738.
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Basic information
Original name State of the Art of Molecular Visualization in Immersive Virtual Environments
Authors KUŤÁK, David (203 Czech Republic, guarantor, belonging to the institution), Pere-Pau VÁZQUEZ, Tobias ISENBERG, Michael KRONE, Marc BAADEN, Jan BYŠKA (203 Czech Republic, belonging to the institution), Barbora KOZLÍKOVÁ (203 Czech Republic, belonging to the institution) and Haichao MIAO.
Edition Computer Graphics Forum, Wiley-Blackwell, 2023, 0167-7055.
Other information
Original language English
Type of outcome Article in a journal
Field of Study 10201 Computer sciences, information science, bioinformatics
Country of publisher Switzerland
Confidentiality degree is not subject to a state or trade secret
WWW URL
Impact factor Impact factor: 2.500 in 2022
RIV identification code RIV/00216224:14330/23:00130367
Organization unit Faculty of Informatics
Doi http://dx.doi.org/10.1111/cgf.14738
UT WoS 000939648000001
Keywords in English virtual environments;visualization;scientific visualization
Tags International impact, Reviewed
Changed by Changed by: RNDr. Pavel Šmerk, Ph.D., učo 3880. Changed: 7/4/2024 22:50.
Abstract
Abstract Visualization plays a crucial role in molecular and structural biology. It has been successfully applied to a variety of tasks, including structural analysis and interactive drug design. While some of the challenges in this area can be overcome with more advanced visualization and interaction techniques, others are challenging primarily due to the limitations of the hardware devices used to interact with the visualized content. Consequently, visualization researchers are increasingly trying to take advantage of new technologies to facilitate the work of domain scientists. Some typical problems associated with classic 2D interfaces, such as regular desktop computers, are a lack of natural spatial understanding and interaction, and a limited field of view. These problems could be solved by immersive virtual environments and corresponding hardware, such as virtual reality head-mounted displays. Thus, researchers are investigating the potential of immersive virtual environments in the field of molecular visualization. There is already a body of work ranging from educational approaches to protein visualization to applications for collaborative drug design. This review focuses on molecular visualization in immersive virtual environments as a whole, aiming to cover this area comprehensively. We divide the existing papers into different groups based on their application areas, and types of tasks performed. Furthermore, we also include a list of available software tools. We conclude the report with a discussion of potential future research on molecular visualization in immersive environments.
Links
MUNI/A/1339/2022, interní kód MUName: Rozvoj technik pro zpracování dat pro podporu vyhledávání, analýz a vizualizací rozsáhlých datových souborů s využitím umělé inteligence
Investor: Masaryk University, Development of data processing techniques to support search, analysis and visualization of large datasets using artificial intelligence
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