Detailed Information on Publication Record
2023
How to shoot yourself right with a smartphone?
TESAŘOVÁ, Alena, Adam HEROUT, Daniel BAMBUŠEK and Vojtěch JUŘÍKBasic information
Original name
How to shoot yourself right with a smartphone?
Authors
TESAŘOVÁ, Alena (203 Czech Republic), Adam HEROUT (203 Czech Republic), Daniel BAMBUŠEK (203 Czech Republic) and Vojtěch JUŘÍK (203 Czech Republic, guarantor, belonging to the institution)
Edition
Virtual Reality, Berlin, Springer Nature, 2023, 1359-4338
Other information
Language
English
Type of outcome
Článek v odborném periodiku
Field of Study
50101 Psychology
Country of publisher
Germany
Confidentiality degree
není předmětem státního či obchodního tajemství
References:
Impact factor
Impact factor: 4.200 in 2022
RIV identification code
RIV/00216224:14210/23:00130886
Organization unit
Faculty of Arts
UT WoS
001033240100001
Keywords in English
Augmented reality; Self-capture; Sports training app; Virtual avatar; Visual aid
Tags
Tags
International impact, Reviewed
Změněno: 27/3/2024 13:04, Mgr. et Mgr. Stanislav Hasil
Abstract
V originále
This article presents a new use case of using handheld augmented reality to set up a smartphone camera for taking a self-photograph needed for evaluating the user’s sports exercise. The problem addressed is that of settings up the rear smartphone camera so that users can take photographs of themselves performing sports poses without the need for assistance from another person. The proposed solution uses an augmented reality avatar with the same body properties as the user, which is placed into the scene so that the user can set up the camera to best capture the avatar. We also propose a straightforward mode of interaction for placing the avatar into the scene and setting up the camera for the desired purpose. We conducted a user study to explore the usability and user experience of the proposed solution. The results showed that the augmented reality visual aids, especially the avatar, enhanced the effectiveness of taking the self-photograph and that users perceived augmented reality elements favorably.