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BUDAY, Jozef (703 Slovensko, domácí), Miroslav NEUMANN (703 Slovensko), Jana ZALUDOVA HEIDINGEROVA (203 Česká republika), Tadeas MARES (203 Česká republika), Eva MAGYAROVA (203 Česká republika), Thai Le HONG, Daniel DIVACKY (203 Česká republika), Gabriela JIRECKOVA (203 Česká republika), Jakub ALBRECHT (203 Česká republika), Lucie KALISOVA (203 Česká republika), Marek POL (203 Česká republika), Jakub MAHRIK (203 Česká republika), Patrik BUDAY (203 Česká republika) a Martin ANDERS (203 Česká republika)
Vydání
Frontiers in Psychiatry, Lausanne, Frontiers, 2024, 1664-0640
V originále
Electroconvulsive therapy (ECT) is an important treatment modality in psychiatry, considered to be the most effective option for pharmaco-resistant affective and psychotic disorders. Despite its great efficacy, it still remains a rather controversial method, which hinders its full potential. It is feasible to say that in part, this controversy is caused by a largely negative image of ECT displayed through media. The depiction of ECT in movies has been studied and well documented in the past. The aim of our study was to provide an overview of how ECT is represented in video games - a form of media where ECT representation has been overlooked in scientific literature so far. As with movies, most of these portrayals are negative, depicting ECT as an obsolete, aggressive or torturous treatment method.