Detailed Information on Publication Record
2004
Gaming Simulation For Team Synergy
HÁLEK, Ivan and Petr SMUTNÝBasic information
Original name
Gaming Simulation For Team Synergy
Name (in English)
Gaming Simulation For Team Synergy
Authors
HÁLEK, Ivan and Petr SMUTNÝ
Edition
Brno, Contemporary Trends in Top Management Education: How to Accommodate Demand and Supply, p. 53-53, 1 pp. 2004
Publisher
Brno International Business School
Other information
Type of outcome
Stať ve sborníku
Confidentiality degree
není předmětem státního či obchodního tajemství
Organization unit
Faculty of Economics and Administration
Keywords in English
gaming simulation; management; education; strategy
Tags
Změněno: 2/1/2007 19:42, Ing. Petr Smutný, Ph.D.
V originále
The article shows reasons for using gaming simulation in management courses. Gaming simulation methods are compared with "traditional" educational methods and advantages of gaming simulation are shown. It is shown, based on the years long experience, that suitably arranged economic conditions within the simulation lead to development of cooperation of the participants. Participants themselves set their goals, divide their duties, voluntarily take corresponding roles and seek efficient methods of their work. Apart from factual knowledge, participants gain and develop especially individual abilities and skills together with synergistic behavior of the whole team, which can thus successfully face new challenges in dynamically changing entrepreneurial behavior.
In English
The article shows reasons for using gaming simulation in management courses. Gaming simulation methods are compared with "traditional" educational methods and advantages of gaming simulation are shown. It is shown, based on the years long experience, that suitably arranged economic conditions within the simulation lead to development of cooperation of the participants. Participants themselves set their goals, divide their duties, voluntarily take corresponding roles and seek efficient methods of their work. Apart from factual knowledge, participants gain and develop especially individual abilities and skills together with synergistic behavior of the whole team, which can thus successfully face new challenges in dynamically changing entrepreneurial behavior.