FLASAR, Jan, Luděk POKLUDA, Radek OŠLEJŠEK, Pavel KOLČÁREK and Jiří SOCHOR. VRECKO: Virtual Reality Framework. In Theory and Practice of Computer Graphics 2005. 1st ed. Canterbury: Eurographics Association, 2005, p. 203-208. ISBN 3-905673-56-8.
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Basic information
Original name VRECKO: Virtual Reality Framework
Name in Czech VRECKO: Systém pro virtuální realitu
Authors FLASAR, Jan (203 Czech Republic, belonging to the institution), Luděk POKLUDA (203 Czech Republic, belonging to the institution), Radek OŠLEJŠEK (203 Czech Republic, belonging to the institution), Pavel KOLČÁREK (203 Czech Republic, belonging to the institution) and Jiří SOCHOR (203 Czech Republic, guarantor, belonging to the institution).
Edition 1. vyd. Canterbury, Theory and Practice of Computer Graphics 2005, p. 203-208, 6 pp. 2005.
Publisher Eurographics Association
Other information
Original language English
Type of outcome Proceedings paper
Field of Study 10201 Computer sciences, information science, bioinformatics
Country of publisher United Kingdom of Great Britain and Northern Ireland
Confidentiality degree is not subject to a state or trade secret
Publication form printed version "print"
RIV identification code RIV/00216224:14330/05:00013898
Organization unit Faculty of Informatics
ISBN 3-905673-56-8
Keywords in English virtual reality; virtual environment; interaction techniques
Tags interaction techniques, virtual environment, virtual reality
Tags International impact, Reviewed
Changed by Changed by: doc. RNDr. Radek Ošlejšek, Ph.D., učo 3636. Changed: 5/3/2021 08:44.
Abstract
In this paper, we present a framework for experimenting with virtual environments. The architecture of the system VRECKO is designed for the rapid prototyping of techniques for human-computer interaction. The architecture is flexible, but simple. Virtual environment entities and other components can be configured at run time. We demonstrate the flexibility of the approach on several examples of experiments and tools which were realized in VRECKO.
Abstract (in Czech)
Je popsána architektura pro experimenty s virtuálním prostředím. Architektura VRECKO je navržena pro rychlé prototypování technik interakce člověka s počítačem. Virtuální prostředí a jeho komponenty mohou být konfigurovány za běhu.
Links
MSM 143300003, plan (intention)Name: Interakce člověka s počítačem, dialogové systémy a asistivní technologie
Investor: Ministry of Education, Youth and Sports of the CR, Human-computer interaction, dialog systems and assistive technologies
PrintDisplayed: 26/4/2024 23:56