D 2005

Mobile commerce in the Czech Republic

ČÁSTEK, Ondřej a Radoslav ŠKAPA

Základní údaje

Originální název

Mobile commerce in the Czech Republic

Název česky

Mobilní komerce v České republice

Název anglicky

Mobile commerce in the Czech Republic

Autoři

ČÁSTEK, Ondřej a Radoslav ŠKAPA

Vydání

1. vyd. Pardubice, ECOMA 2005, od s. 84-87, 4 s. 2005

Nakladatel

Univerzita Pardubice

Další údaje

Jazyk

čeština

Typ výsledku

Stať ve sborníku

Obor

50200 5.2 Economics and Business

Stát vydavatele

Česká republika

Utajení

není předmětem státního či obchodního tajemství

Forma vydání

tištěná verze "print"

Organizační jednotka

Ekonomicko-správní fakulta

ISBN

80-7194-806-3

Klíčová slova anglicky

Mobile commerce; mobile games; purchasing behavior analysis; comparation

Štítky

comparation, Mobile commerce, mobile games, purchasing behavior analysis

Příznaky

Recenzováno
Změněno: 23. 5. 2017 12:34, doc. Ing. Ondřej Částek, Ph.D.

Anotace

ORIG EN

V originále

Mobile commerce is nowadays very popular term, for several reasons. The basic one is of course the advance of technologies in the mobile telecommunications and development of new means of payments. Mobile commerce can be defined as a kind of business transactions, which are realized at least partially through mobile communications devices such as mobile phones or PDA, while they take place usually at the beginning or end of the process. The following research is targeted to this field and its goal is to create basics for more extensive studies exploring factors influencing mobile gaming and differences among chosen countries.

Anglicky

Mobile commerce is nowadays very popular term, for several reasons. The basic one is of course the advance of technologies in the mobile telecommunications and development of new means of payments. Mobile commerce can be defined as a kind of business transactions, which are realized at least partially through mobile communications devices such as mobile phones or PDA, while they take place usually at the beginning or end of the process. The following research is targeted to this field and its goal is to create basics for more extensive studies exploring factors influencing mobile gaming and differences among chosen countries.
Zobrazeno: 2. 11. 2024 02:34