"Role-playing" hry v kontextu analytické psychologie
BLINKA, Lukáš and David ŠMAHEL. "Role-playing" hry v kontextu analytické psychologie (The role-playing games in context of analytical psychology). Československá psychologie. 2007, vol. 51, No 2, p. 169-182, 13 pp. ISSN 0009-062X. |
Other formats:
BibTeX
LaTeX
RIS
|
Basic information | |
---|---|
Original name | "Role-playing" hry v kontextu analytické psychologie |
Name (in English) | The role-playing games in context of analytical psychology |
Authors | BLINKA, Lukáš (203 Czech Republic, guarantor) and David ŠMAHEL (203 Czech Republic). |
Edition | Československá psychologie, 2007, 0009-062X. |
Other information | |
---|---|
Original language | Czech |
Type of outcome | Article in a journal |
Field of Study | 50100 5.1 Psychology and cognitive sciences |
Country of publisher | Czech Republic |
Confidentiality degree | is not subject to a state or trade secret |
Impact factor | Impact factor: 0.133 |
RIV identification code | RIV/00216224:14230/07:00022116 |
Organization unit | Faculty of Social Studies |
UT WoS | 000247082300007 |
Keywords in English | role-playing; analytical psychology; imagination; complex |
Tags | analytical psychology, COMPLEX, Imagination, role-playing |
Tags | International impact, Reviewed |
Changed by | Changed by: prof. PhDr. David Šmahel, Ph.D., učo 3068. Changed: 16/6/2009 14:41. |
Abstract |
---|
RPG hry (hry hraní rolí) jsou hry, které jsou založeny na silném vztahu mezi hráčem a postavou, kterou hraje. Hráči obvykle mívají podobné psychosociální charakteristiky (introvertní, vzdělaný muž kolem dvaceti let). Na základě metody zakotvené teorie a analytické psychologie bylo provedeno 6 rozhovorů. Z těchto vyplynuly dvě zjištění: zaprvé, hráč se identifikuje se svou postavou na symbolickém základě. Postava je vnímána jako část osobnosti hráče, ale zároveň jako něco, co jej přesahuje. Vztah mezi hráčem a jeho postavou je částečně nevědomě směrován k nedirektivnosti, dynamice hry a otevřené budoucnosti. Zadruhé, byly identifikovány dva typy imaginace. Ve hře převládá představivost sdílená, konkrétní, s převahou narace, zatímco v mimoherní imaginaci byly fantazie objektové a měly hvězdicové směřování. Obě zjištění implikují podobnost mezi postavou (rolí) a komplexem s převahou imaginace. |
Abstract (in English) |
---|
RPG are based on deep connection between the player and the character (the role) what he plays. The players tend to hold similar psychological types (usually introverted intelectual men about 20 years old). On basis of the grounded theory and analytical psychology there were carried out and analyzed 6 interviews in the research. Two main findings emerged: firstly, the player identifies himself with his character on the symbolic basis. The character is percieved as a part of player`s personality and simultaneously as something overlapping him. The relation between them is partially driven by unconsciousness - toward indirectness, dynamics of the game and open future. Secondly, two types of imagination were identified. In the game itself shared, concrete and narrative fantasies dominated while in out-game lone imagination the fantasies were object-related and had stellate organization. Both findings imply the simillarities between the character (role) and imaginative-based complex. |
Links | |
---|---|
MSM0021622406, plan (intention) | Name: Psychologické a sociální charakteristiky dětí, mládeže a rodiny, vývoj osobnosti v době proměn moderní společnosti |
Investor: Ministry of Education, Youth and Sports of the CR, Psychological and social characteristics of children, youth and families, development of the personality in the time of changes of modern society |
PrintDisplayed: 30/8/2024 22:20