FIALÍK, Ivan. Classical Winning Strategies for the Matching Game. In MEMICS 2007: Third Doctoral Workshop on Mathematical and Engineering Methods in Computer Science. Brno, Czech Republic: Masaryk University and Technical University of Brno, 2007, p. 35-42. ISBN 978-80-7355-077-6.
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Basic information
Original name Classical Winning Strategies for the Matching Game
Name in Czech Klasické vítězné strategie pro párovací hru
Authors FIALÍK, Ivan (203 Czech Republic, guarantor).
Edition Brno, Czech Republic, MEMICS 2007: Third Doctoral Workshop on Mathematical and Engineering Methods in Computer Science, p. 35-42, 8 pp. 2007.
Publisher Masaryk University and Technical University of Brno
Other information
Original language English
Type of outcome Proceedings paper
Field of Study 10201 Computer sciences, information science, bioinformatics
Country of publisher Czech Republic
Confidentiality degree is not subject to a state or trade secret
RIV identification code RIV/00216224:14330/07:00020608
Organization unit Faculty of Informatics
ISBN 978-80-7355-077-6
Keywords in English pseudo-telepathy games; the Matching Game; classical winning strategies
Tags classical winning strategies, pseudo-telepathy games, the Matching Game
Tags International impact, Reviewed
Changed by Changed by: RNDr. Ivan Fialík, Ph.D., učo 60488. Changed: 22/11/2007 10:52.
Abstract
Communication complexity is an area of classical computer science which studies how much communication is necessary to solve various distributed computational problems. Quantum information processing can be used to reduce the amount of communication required to carry out some distributed problems. We speak of pseudo-telepathy when it is able to completely eliminate the need for communication. The matching game is the newest member of the family of pseudo-telepathy games. After introducing a general model for pseudo-telepathy games, we focus on the question what the smallest size of inputs is for which the matching game is a pseudo-telepathy game.
Abstract (in Czech)
Komunikační složitost je oblast informatiky zabývající se studiem množství komunikace potřebné k vyřešení různých distribuovaných výpočetních problémů. Kvantové zpracování informace umožňuje pro některé distribuované problémy zmenšit množství potřebné komunikace. Umožňuje-li dokonce zcela eliminovat potřebu komunikace, hovoříme o pseudotelepatii. Párovací hra je zatím nejmladší pseudotelepatická hra. Po popsání modelu pro pseudotelepatické hry se zaměříme na problém hledání nejmenší velikosti vstupů, pro kterou je párovací hra pseudotelepatická.
Links
GA201/07/0603, research and development projectName: Výpočty, komunikace a bezpečnost kvantových distribuovaných systémů
Investor: Czech Science Foundation, Quantum multipartite computation, communication and security
MSM0021622419, plan (intention)Name: Vysoce paralelní a distribuované výpočetní systémy
Investor: Ministry of Education, Youth and Sports of the CR, Highly Parallel and Distributed Computing Systems
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