Detailed Information on Publication Record
2008
Wire Aesthetics: The Computer Game Generated Image And Its Representation Discipline in System Shock
VACEK, Patrik and Jana KRÁTKÁBasic information
Original name
Wire Aesthetics: The Computer Game Generated Image And Its Representation Discipline in System Shock
Authors
VACEK, Patrik and Jana KRÁTKÁ
Edition
Society for Cinema and Media Studies, Philadelphia, USA, 2008
Other information
Language
English
Type of outcome
Prezentace na konferencích
Field of Study
Literature, mass media, audio-visual activities
Country of publisher
United States of America
Confidentiality degree
není předmětem státního či obchodního tajemství
References:
Organization unit
Faculty of Education
Keywords in English
computer games; video games; computer image represenation; cyberpunk; game reception history; architecture of moving images
Tags
Tags
International impact
Změněno: 4/3/2011 13:40, Mgr. Jana Krátká, Ph.D.
V originále
This conference presentation analyzes a multiplicity of represenation of computer generated images in classic computer game System Shock (Origin/Looking Glass Technologies 1994).
In Czech
Konferenční prezentace alanyzuje množství reprezenatcí počítačově generovaných obrazů v klasické počítačové hře System Shock, 1994.
Links
GP406/08/P176, research and development project |
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