Masarykova univerzita

Výpis publikací

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Filtrování publikací

    2020

  1. VYKOPAL, Jan, Valdemar ŠVÁBENSKÝ a Ee-Chien CHANG. Benefits and Pitfalls of Using Capture The Flag Games in University Courses. In Proceedings of the 51st ACM Technical Symposium on Computer Science Education (SIGCSE '20) (to appear). Portland, Oregon, USA: ACM, 2020. 7 s.
  2. ČELEDA, Pavel, Jan VYKOPAL, Valdemar ŠVÁBENSKÝ a Karel SLAVÍČEK. KYPO4INDUSTRY: A Testbed for Teaching Cybersecurity of Industrial Control Systems. In Proceedings of the 51st ACM Technical Symposium on Computer Science Education (SIGCSE '20) (to appear). Portland, Oregon, USA: ACM, 2020. 7 s. ISBN 978-1-4503-6793-6. doi:10.1145/3328778.3366908.
  3. ŠVÁBENSKÝ, Valdemar, Jan VYKOPAL a Pavel ČELEDA. What Are Cybersecurity Education Papers About? A Systematic Literature Review of SIGCSE and ITiCSE Conferences. In Proceedings of the 51st ACM Technical Symposium on Computer Science Education (SIGCSE '20) (to appear). Portland, Oregon, USA: ACM, 2020. 7 s. ISBN 978-1-4503-6793-6. doi:10.1145/3328778.3366816.
  4. 2019

  5. ŠVÁBENSKÝ, Valdemar. Analyzing User Interactions with Cybersecurity Games. In Proceedings of the 50th ACM Technical Symposium on Computer Science Education (SIGCSE’19). 2019. ISBN 978-1-4503-5890-3. doi:10.1145/3287324.3293717.
  6. ŠVÁBENSKÝ, Valdemar a Jan VYKOPAL. Gathering Insights from Teenagers' Hacking Experience with Authentic Cybersecurity Tools. In Proceedings of the 48th IEEE Frontiers in Education Conference (FIE'18). San Jose, California, USA: IEEE, 2019. s. 1-4, 4 s. ISBN 978-1-5386-1173-9. doi:10.1109/FIE.2018.8658840.
  7. UKROP, Martin, Valdemar ŠVÁBENSKÝ a Jan NEHYBA. Reflective Diary for Professional Development of Novice Teachers. In Proceedings of the 50th ACM Technical Symposium on Computer Science Education (SIGCSE’19). Minneapolis, Minnesota, USA: ACM, 2019. s. 1088-1094, 7 s. ISBN 978-1-4503-5890-3. doi:10.1145/3287324.3287448.
  8. ŠVÁBENSKÝ, Valdemar, Jan VYKOPAL a Pavel ČELEDA. Towards Learning Analytics in Cybersecurity Capture the Flag Games. In Proceedings of the 50th ACM Technical Symposium on Computer Science Education (SIGCSE’19). 2019. ISBN 978-1-4503-5890-3. doi:10.1145/3287324.3293816.
  9. OŠLEJŠEK, Radek, Vít RUSŇÁK, Karolína BURSKÁ, Valdemar ŠVÁBENSKÝ a Jan VYKOPAL. Visual Feedback for Players of Multi-Level Capture the Flag Games: Field Usability Study. In Proceedings of the IEEE Workshop on Visualization for Computer Security (VizSEC). 2019. 11 s.
  10. 2018

  11. ŠVÁBENSKÝ, Valdemar, Jan VYKOPAL, Milan ČERMÁK a Martin LAŠTOVIČKA. Enhancing Cybersecurity Skills by Creating Serious Games. In Proceedings of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education (ITiCSE'18). Larnaca, Cyprus: ACM, 2018. s. 194-199, 6 s. ISBN 978-1-4503-5707-4. doi:10.1145/3197091.3197123.
  12. ŠVÁBENSKÝ, Valdemar a Jan VYKOPAL. Challenges Arising from Prerequisite Testing in Cybersecurity Games. In Proceedings of the 49th ACM Technical Symposium on Computer Science Education (SIGCSE’18). Baltimore, Maryland, USA: ACM, 2018. s. 56-61, 6 s. ISBN 978-1-4503-5103-4. doi:10.1145/3159450.3159454.
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Zobrazeno: 10. 12. 2019 08:49