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Volby a okresy. (1993)
Object-oriented Decomposition of Global Illumination (Master Thesis) (1999)
Object-oriented graphics architectures for global illumination (1998)
Bounding Volume Hierarchy Analysis (Case Study) (2000)
Computer Graphics Architecture Analysis (2002)
Generic Graphics Architecture (2003)
Vizualizace manažerských informací ve virtuální realitě (2005)
Generic Rendering Architecture - PhD Thesis (2003)
A Flexible, Low-Level Scene Graph Traversal with Explorers (2005)
VRECKO: Virtual Reality Framework (2005)
Component-based Rendering System (2006)
Creating Pictures by Dialogue (2006)
The Blind and Creating Computer Graphics (2006)
Ontologies for Painting via Dialogue (2007)
Setting Layout in Dialogue Generating Web Pages (2007)
POSTER: Virtual Scene as a Software Component (2008)
GATE to Accessibility of Computer Graphics (2008)
Dialogue-Based Processing of Graphics and Graphical Ontologies (2008)
Hybrid Approach to Sonification of Color Images (2008)
Accessibility of Graphics and E-learning (2009)
Generic Rendering Architecture (2008)
Virtual Scene Designed as a Software Component (2008)
Detection and Annotation of Graphical Objects in Raster Images within the GATE Project (2008)
Detection and Annotation of Graphical Objects in Raster Images within the GATE Project (2009)
Annotation of Pictures by Means of Graphical Ontologies (2009)
WebGen - software pro generovaní webových stránek pomocí webových dotazníků (2009)
Software pro generování obrázků pomocí dialogu (2009)
Annotating and Describing Pictures -- Applications in E-learning and Accessibility of Graphics (2010)
Is Accessibility an Issue in the Knowledge Society? Modern Web Applications in the Ligth of Accessibility (2010)
Communicative Images (2011)
Dialogue Management in Communicative Images (2011)
Integrating Dialogue Systems with Images (2012)
Communicative Images – New Approach to Accessibility of Graphics (2012)
Reliability analysis in component-based development via probabilistic model checking (2012)
Analýza a návrh systémov, učební text FI MUNI (2005)
Katalog pro uchazeče o studium na FI MU, veletrh Gaudeamus 2012 (katalog, plakát A2) (2012)
Cybernetic Proving Ground - Cloud-based Environment for Simulation of Cyber Attacks" (2013)
Organizace soutěže pro studenty AGD+M FI MU o vytvoření propagačních předmětů FI MU (2014)
Organizace soutěže pro studenty AGD+M FI MU o vytvoření maskota FI MU (2014)
Dialogue-based Information Retrieval from Images (2014)
Ontology Based Strategies for Supporting Communication within Social Networks (2014)
KYPO: A Tool for Collaborative Study of Cyberattacks in Safe Cloud Environment (2015)
KYPO - Kybernetický polygon (2015)
Software pro vizualizaci virtuálního prostředí KYPO (2015)
Towards a Unified Data Storage and Generic Visualizations in Cyber Ranges (2017)
Visual Analytics for Network Security and Critical Infrastructures (2017)
KYPO Cyber Range: Design and Use Cases (2017)
Lessons Learned From Complex Hands-on Defence Exercises in a Cyber Range (2017)
Timely Feedback in Unstructured Cybersecurity Exercises (2018)
Cyber Ranges as Platforms for Research in Cyber Security (2018)
Evaluation of Cyber Defense Exercises Using Visual Analytics Process (2018)
Simulating the Impact of Cooperation and Management Strategies on Stress and Economic Performance (2019)
EuroVis 2018 - 20th EG/VGTC Conference on Visualization (2018)
Visual Feedback for Players of Multi-Level Capture the Flag Games: Field Usability Study (2019)
Software pro simulaci obecných i kritických informačních infrastruktur (2019)
Software pro detekci a analýzu napadení KII (2019)
Software pro provádění bezpečnostních cvičení a školení (2019)
Conceptual Model of Visual Analytics for Hands-on Cybersecurity Training (2021)
Optimization of Cyber Defense Exercises Using Balanced Software Development Methodology (2021)
Exploratory Analysis of File System Metadata for Rapid Investigation of Security Incidents (2020)
The Prisoner's Dilemma in the Workplace: How Cooperative Behavior of Managers Influence Organizational Performance and Stress (2022)
Enhancing Situational Awareness for Tutors of Cybersecurity Capture the Flag Games (2021)
Data-driven insight into the puzzle-based cybersecurity training (2022)
Process Mining Analysis of Puzzle-Based Cybersecurity Training (2022)
Applying Process Discovery to Cybersecurity Training: An Experience Report (2022)
Software pro přípravu a realizaci bezpečnostních her (2022)
Software pro sběr a vyhodnocení dat z bezpečnostních her (2022)
Hands-on Cybersecurity Training Behavior Data for Process Mining (2024)
Using data clustering to reveal trainees’ behavior in cybersecurity education (2024)
Detecting Masquerading Traitors from Process Visualization of Computer (2023)
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