An information class containing runtime data.
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| static string | LanguageFilePath (string languageCode) |
| | Gets the relative language file path for a certain language. Mostly used with Resources.Load as a TextAsset. More...
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| static string | AvailableCulturesFilePath () |
| | Gets the relative file path for the AvailableCultures xml. Use with Resources.Load as a TextAsset. More...
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| static string | AudioFilesFolderPath (string languageCode) |
| | Gets the relative folder path for the audio files by a specific language More...
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| static string | TexturesFolderPath (string languageCode) |
| | Gets the relative folder path for the texture files by a specific language More...
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static string | PrefabsFolderPath (string languageCode) |
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An information class containing runtime data.
| static string SmartLocalization.LanguageRuntimeData.AudioFilesFolderPath |
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string |
languageCode | ) |
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static |
Gets the relative folder path for the audio files by a specific language
| static string SmartLocalization.LanguageRuntimeData.AvailableCulturesFilePath |
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Gets the relative file path for the AvailableCultures xml. Use with Resources.Load as a TextAsset.
- Returns
- The AvailableCultures.xml relative file path
| static string SmartLocalization.LanguageRuntimeData.LanguageFilePath |
( |
string |
languageCode | ) |
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static |
Gets the relative language file path for a certain language. Mostly used with Resources.Load as a TextAsset.
- Parameters
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| languageCode | The language code of the culture |
- Returns
- The relative language file path
| static string SmartLocalization.LanguageRuntimeData.TexturesFolderPath |
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string |
languageCode | ) |
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static |
Gets the relative folder path for the texture files by a specific language
The documentation for this class was generated from the following file:
- Assets/SmartLocalization/Scripts/LanguageRuntimeData.cs