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Smart Localization
2.3
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Namespaces | |
| namespace | Editor |
Classes | |
| class | ApplicationExtensions |
| class | LanguageManager |
| The language worker class for runtime language handling More... | |
| class | LanguageParser |
| Helper class that parses a Smart Localization language file at runtime. More... | |
| class | LanguageRuntimeData |
| An information class containing runtime data. More... | |
| class | LoadAllLanguages |
| class | LocalizedAudioSource |
| class | LocalizedGUIText |
| class | LocalizedGUITexture |
| class | LocalizedObject |
| The localized object, used to determine what type the string value from the .resx file is More... | |
| class | SmartCultureInfo |
| A serializable class containing the basic information about a culture. More... | |
| class | SmartCultureInfoCollection |
| A Serializeable Collection containing a list of Smart Culture Infos More... | |
| class | SmartCultureInfoCollectionDeserializer |
Enumerations | |
| enum | LocalizedObjectType { STRING = 0, GAME_OBJECT = 1, AUDIO = 2, TEXTURE = 3, INVALID } |
| The type of the localized object More... | |
Functions | |
| delegate void | ChangeLanguageEventHandler (LanguageManager thisLanguageManager) |
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strong |
The type of the localized object
| delegate void SmartLocalization.ChangeLanguageEventHandler | ( | LanguageManager | thisLanguageManager | ) |
Change language event handler.