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Curriculum vitae

Name, first names, scientific degrees
  • Miškov, Jan; Mgr., 3. 7. 1985, Bruntál
Department/Faculty/University
  • Department of Education
    Faculty of Education
    Masaryk University
    Poříčí 7
    603 00 Brno
Function, current position
  • doctoral student, lecturer, supervisor, e-learning consultant, researcher, analyst
Education and academic qualifications
  • 2011: MA in Media Studies and Journalism, "The Evolution of Interactive Dramatic Play"
  • 2008: Bachelor in Media Studies and Journalism and International Relations,
    "GameArt - Digital Games and Contemporary Visual Culture"
Professional experience
  • 2011 - : PdF, FSS MU Brno, lecturer, e-learning consultant, Ph.D. candidate, researcher, assistant
  • 2019 - 2020: FORUM Publishing inc., editor
  • 2017 - 2018: Media Tenor CZ, text editor
  • 2012 - 2015: MU Game Studies, editor of gamestudies.cz
  • 2009 - 2011: Masaryk University, research assistant
  • 2008 - 2009: Motorola s.r.o., customer service representative
  • 2005 - 2007: CHIP computer magazine, external editor
Teaching activities
  • SZ6110 Gamification in Education - theory and practice related to gamification in education and game-based learning
  • SZ6006 Research in the Educational Practice - methodology of pedagogical research, writing reports and creating posters
  • ZURb1406 Specialized Journalism: Game Journalism - audiovisual creation and writing with editorial team of students
  • ZURb1118 Seminar for bachelor thesis II - consultations and guidance of students
  • ZUR161 Seminar for bachelor thesis - consultations and guidance of students
  • ZURb1119 Proseminar for bachelor thesis - consultations and guidance of students
  • ZUR138 Introduction to the study of culture (2012-2017) - seminar on e-learning and building the information database for the course (cooperative education)
  • ZUR401 Grounding for the study of culture (2011-2016) - organization, assessment of written assignments and tests
  • ZUR521 Art and the media + ZUR511 Art criticism in print media (2013-2017) - teaching assistant
  • IM090 Critical analysis of digital games (2015) - workshops divided into theoretical, analytical and discussion sections
  • ZUR390 Computer games in the context of psychology (2012) - lectures on the history of digital games and the flow phenomenon of positive psychology
  • see my publications for conference lectures and some of their recordings
Research activities
  • I deal with the topics of e-learning, educational games, media effects and teaching models. Besides the educational potential of digital games I´m fascinated by their visual culture, structure, functioning and shared traits with previous media.
Internship and stays for the purpose of study or work
  • 2022/02/01 – 2022/05/31: IT University of Copenhagen, Copenhafgen, Freemover, DNK
    • Zahraniční pracovní pobyt na dánské IT University of Copenhagen. Budu zde pracovat na disertaci, diskutovat s kolegy, navštěvovat přednášky a workshopy v Centre for Computer Games Research.
Other academic activities
  • Gamestudies.cz was the first academic site with focus on (digital) games in the Czech Republic and Slovakia. By producing the educational show SAVE° for the university television I was practically interested in game journalism. In retrospect as co-founder of non-profit organization MU Game Studies, I see sociocultural significance and scope of games as a product of human creativity, and also the processes in which people meet, play and work together rather than against each other.
Most significant professional accomplishments
  • 2022 – specific research project MUNI/A/1397/2021 at KPed PdF MU
  • 2021 – specific research project MUNI/A/1481/2020 at KPed PdF MU
  • 2019 – e-learning support for Department of Media Studies & Journalism FSS MU
  • 2017 – research analysis within the project OPVVV MUNI 4.0
  • 2016 – preparation of a subproject proposal for OPVVV SIMU+
  • 2014 – organization of Central and Eastern European Game Studies (CEEGS 2014) conference
  • 2012 – organization of International academic CONference 2.0 – direction of progress for regional Game Studies
Major publications
  • MIŠKOV, Jan. The Place of Gamification in the Educational Context. Online. In Oscar Bernardes, Vanessa Amorim, Antonio Carrizo Moreira. On the Influence and Effectiveness of Gamification in Education. USA: IGI Global, 2022. p. 1-22. Handbook of Research. ISBN 978-1-6684-4287-6. Available from: https://dx.doi.org/10.4018/978-1-6684-4287-6.ch001. [citováno 2024-04-23] book webpage info
  • MIŠKOV, Jan. Preference uživatelů gamifikovaného výukového systému (Gamified Learning System Users´ Preferences). Online. In ČAPV. 2022. ISBN 978-80-280-0090-5. [citováno 2024-04-23] Sborník příspěvků XXX. výroční konference ČAPV info
  • MIŠKOV, Jan. Gamifikace vzdělávacího prostředí optikou user experience (Gamification of a Learning Environment from the Perspective of User Experience). Online. In Lucia Magalová, Miroslav Macák, Patrik Kolenčík. Zborník z vedeckej konferencie doktorandov a mladých vedeckých pracovníkov QUO VADIS MASSMEDIA & MARKETING. Slovensko: Fakulta masmediiálnej komunikácie UCM v Trnave, 2022. p. 100-133. ISBN 978-80-572-0252-3. [citováno 2024-04-23] link info
  • MIŠKOV, Jan. Motivation with Game Elements in Education Mediated by E-Learning Resources. Online. Acta Ludologica. Trnava: The Faculty of Mass Media Communication, University of Ss. Cyril and Methodius in Trnava, 2021, vol. 4, No 1, p. 24-51. ISSN 2585-8599. [citováno 2024-04-23] Acta Ludologica June 2021 info
  • MIŠKOV, Jan. Vysokoškolský učitel jako designér e-learningu s herními prvky (University teacher as a designer of e-learning with game elements). Online. In ČAPV. 2021. ISBN 978-80-7392-367-9. [citováno 2024-04-23] Sborník příspěvků XXIX. výroční konference ČAPV info
  • MIŠKOV, Jan. Changing the Ways, Possibilities and Results of Teaching Through the Application of Game Principles in Online Learning. Online. In L. Gómez Chova, A. López Martínez, I. Candel Torres. ICERI2017 Proceedings. Seville: IATED Academy, 2017. p. 3014-3024. ISBN 978-84-697-6957-7. Available from: https://dx.doi.org/10.21125/iceri.2017.0845. [citováno 2024-04-23] info
  • MIŠKOV, Jan. Simulace redakčního systému v rámci výukového modelu pro herní žurnalistiku (Simulation of a Redaction System within Educational Model for the Gaming Journalism). Online. In Denisa Jánošová, Ľudmila Čábyová. Quo Vadis Massmedia, Quo Vadis Marketing 2016. Zborník z medzinárodnej vedeckej konferencie doktorandov a mladých vedeckých pracovníkov. Trnava: Fakulta masmediálnej komunikácie UCM, 2016. p. 101-118. ISBN 978-80-8105-804-2. [citováno 2024-04-23] Quo vadis info
  • MIŠKOV, Jan, Tomáš BÁRTEK and Jaroslav ŠVELCH. New Perspectives in Game Studies: Proceedings of the Central and Eastern European Game Studies Conference. Online. Brno: Munipress, 2015. ISBN 978-80-210-8044-7. [citováno 2024-04-23] info
  • MIŠKOV, Jan. Videohry – odraz japonského životního stylu (Video Games - A Reflection of the Japanese Lifestyle). Online. In Ondřej Kavalír. Made in Japan. Eseje o současné japonské popkultuře. Praha: Labyrint, 2014. p. 81-99. 2. svazek edice LABYRINT FRESH EYE. ISBN 978-80-87260-63-0. [citováno 2024-04-23] URL info
  • MIŠKOV, Jan. Digital games´ educational principles utilised in e-learning courses. Online. In L. Gómez Chova, A. López Martínez, I. Candel Torres. EDULEARN13 Proceedings. 5th International Conference on Education and New Learning Technologies. Barcelona: International Association of Technology, Education and Development (IATED), 2013. p. 1003-1013. ISBN 978-84-616-3822-2. [citováno 2024-04-23] URL info
  • MIŠKOV, Jan. Genealogie interaktivního textu : Remediace literatury, divadla a filmu v Heavy Rain (A Genealogy of Interactive Text. The Remediation of Literature, Theater and Film in Heavy Rain). Online. Iluminace (časopis pro teorii, historii a estetiku filmu). Praha: Národní filmový archiv, 2012, vol. 24, No 2, p. 65-87. ISSN 0862-397X. [citováno 2024-04-23] článek republikovaný na gamestudies.cz Archiv Iluminace 2/2012 Téma: Počítačové hry jako expresivní médium (dostupné online přes ProQuest a Ebsco) info
  • MIŠKOV, Jan. Umění nových médií (New Media Art). Online. CHIP : počítačový magazín. Praha: Vogel Publishing, 2006, vol. 16, 9/06, p. 26-28. ISSN 1210-0684. [citováno 2024-04-23] info

2022/08/05


Curriculum vitae: Mgr. Jan Miškov (učo 140427), version: English(1), last update: 2022/08/05 11:30, J. Miškov

Another Variant: Czech(1)