SZ7BP_FL1A Use Flash for making intelligent graphics 1

Faculty of Education
Autumn 2013
Extent and Intensity
0/2/0. 2 credit(s). Type of Completion: z (credit).
Teacher(s)
doc. Ing. Jiří Hrbáček, Ph.D. (lecturer)
Ing. Lucie Homolová (assistant)
Guaranteed by
doc. Ing. Jiří Hrbáček, Ph.D.
Department of Technical Education and Information Science – Faculty of Education
Supplier department: Department of Technical Education and Information Science – Faculty of Education
Timetable of Seminar Groups
SZ7BP_FL1A/01: Tue 13:55–15:35 šatna, J. Hrbáček
Prerequisites
Students   PC
Course Enrolment Limitations
The course is offered to students of any study field.
The capacity limit for the course is 20 student(s).
Current registration and enrolment status: enrolled: 0/20, only registered: 0/20, only registered with preference (fields directly associated with the programme): 0/20
Course objectives
The aim of this course is to obtain the basic knowledge to use Macromedia Flash to create interactive distance materials suitable for placement on the Web. Understand the way they are creating, using basic objects Flash and learn different ways to create animations. To learn the basics of using action script. The whole emphasis on teaching methods that allow teamwork with   graphics programmer and teamwork solutions to large-scale projects. Learning skills are a prerequisite for studying the subject Programming   Macromedia Flash 1-advanced interactivity distance hubs.
Syllabus
  • 1st Macromedia Flash development environment, tools for drawing 1 (a description of work   Flash documents, user-environment, a description of simpler tools, their uses and modes of activity settings) 2nd Tools for drawing 2 (a description of complex instruments, their uses and modes of activity settings, the advantages / disadvantages of one or other activity) 3rd Drawing and painting (drawing methods, drawing object, leaking, layers, drawing with   regard to minimize the size of the resulting object, the impact on the speed and dynamism as follows optimized objects) 4th The creation of symbols (graphic symbols, button, the library movieclip as role models, creating an instance of the scene, "Intelligent" architecture symbols for easy doprogramování functionality, naming symbols and instances) 5th Basic usage of static text (property settings and options of text, work with various fonts, text transfers to the shapes, the advantages and disadvantages, fonts connection to the project, uses a static text in   instances) 6th   Work with layers, using symbols and work with   filters (the placement of objects into layers of instances, their association into groups, the use of filters, the modification of instances of objects) 7th Import images and animations frame by frame (import pictures of the scene and into the symbols import sequence of images and create animations frame by frame) 8th Animation motion tween and shape tween (motion tween, motion tween after leading the line, led by more tveenů, the choice parametrůanimace motion tween, shape tween, changing the parameters, the basic methods and deployment options following ways animations) 9th Working with masks   (mask, its creation, use and work with   masks, animated masks and more layers masked by one mask, the basic methods of deployment masks) 10th Fundamentals of ActionScript, with   movieclip class, Button (the basics of writing scripts, scripts and timeline of what to avoid, control the playback of animations using the script and use buttons, invisible buttons and movieclip for ovládánípřehrávání animations) 11th Audio input (static and dynamic input sounds, building sound and its use to manage playback of audio files, audio streeming) 12th Simple interactivity (use of knowledge acquired to create a multimedia interactive learning support - the final project of bringing together and reflecting such knowledge)
Literature
  • HARTMAN Patricia, Flash 5 dynamické a interaktivní efekty. Praha : Grada Publishing, spol. s r.o., 2001. ISBN 80-247-0079-4
  • http://www.flash.cz - videotutoriály pro Flash
  • http://www.jaknaweb.com/clanky/macromedia
  • http://www.zive.cz/h/Programovani/default.asp?CAI=2126
  • DEHAAN Jean, Macromedia Flash MX 2004, oficiální výukový kurz. Praha: SoftPress s.r.o., 2004. ISBN 80-86497-64-X
Teaching methods
Theoretical preparation, practical work, project, its implementation and its defense
Assessment methods
Processed project - a multimedia distance learning support, continuous performance of the tasks for independent work, successful completion of the three tests.
Language of instruction
Czech
Follow-Up Courses
Further comments (probably available only in Czech)
Study Materials
The course is taught annually.
The course is also listed under the following terms Autumn 2012, Spring 2013, Spring 2014, Autumn 2014, Spring 2015, Autumn 2015, Spring 2016, Autumn 2016, Spring 2017, Autumn 2017, Spring 2018, Autumn 2018, Spring 2019, Autumn 2019, Spring 2020.
  • Enrolment Statistics (Autumn 2013, recent)
  • Permalink: https://is.muni.cz/course/ped/autumn2013/SZ7BP_FL1A