2014
Annotation Game for Textual Entailment Evaluation
NEVĚŘILOVÁ, ZuzanaZákladní údaje
Originální název
Annotation Game for Textual Entailment Evaluation
Autoři
NEVĚŘILOVÁ, Zuzana (203 Česká republika, garant, domácí)
Vydání
Heidelberg, 15th International Conference, CICLing 2014, Kathmandu, Nepal, April 6-12, 2014, Proceedings, Part I, od s. 340-350, 11 s. 2014
Nakladatel
Springer
Další údaje
Jazyk
angličtina
Typ výsledku
Stať ve sborníku
Obor
10201 Computer sciences, information science, bioinformatics
Stát vydavatele
Německo
Utajení
není předmětem státního či obchodního tajemství
Forma vydání
tištěná verze "print"
Impakt faktor
Impact factor: 0.402 v roce 2005
Kód RIV
RIV/00216224:14330/14:00073212
Organizační jednotka
Fakulta informatiky
ISBN
978-3-642-54905-2
ISSN
UT WoS
000342989200028
Klíčová slova anglicky
annotation game; paraphrase; textual entailment; natural language generation
Změněno: 26. 4. 2018 08:11, RNDr. Zuzana Nevěřilová, Ph.D.
Anotace
V originále
Recognizing textual entailment (RTE) is a well-defined task concerning semantic analysis. It is evaluated against manually annotated collection of pairs hypothesis-text. A pair is annotated true if the text entails the hypothesis and false otherwise. Such collection can be used for training or testing a RTE application only if it is large enough. We present a game which purpose is to collect h-t pairs. It follows a detective story narrative pattern: a brilliant detective and his slower assistant talk about the riddle to reveal the solution to readers. In the game the detective (human player) provides a short story. The assistant (the application) proposes hypotheses the detective judges true, false or non-sense. Hypothesis generation is a rule-based process but the most likely hypotheses that are offered for annotation are calculated from a language model. During generation individual sentence constituents are rearranged to produce syntactically correct sentences. The game is intended to collect data in the Czech language. However, the idea can be applied for other languages. The paper concentrates on description of the most interesting modules from a language-independent point of view as well as the game elements.
Návaznosti
LM2010013, projekt VaV |
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MUNI/A/0765/2013, interní kód MU |
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VF20102014003, projekt VaV |
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