BAKAOUKAS, Anastasios, Coada FLORIN a Fotis LIAROKAPIS. Examining Brain Activity While Playing Computer Games. Journal on Multimodal Interfaces. Springer, 2016, roč. 10, č. 1, s. 13-29. ISSN 1783-7677. Dostupné z: https://dx.doi.org/10.1007/s12193-015-0205-4.
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Základní údaje
Originální název Examining Brain Activity While Playing Computer Games
Autoři BAKAOUKAS, Anastasios (300 Řecko), Coada FLORIN (642 Rumunsko) a Fotis LIAROKAPIS (300 Řecko, domácí).
Vydání Journal on Multimodal Interfaces, Springer, 2016, 1783-7677.
Další údaje
Originální jazyk angličtina
Typ výsledku Článek v odborném periodiku
Obor 10201 Computer sciences, information science, bioinformatics
Stát vydavatele Německo
Utajení není předmětem státního či obchodního tajemství
WWW URL
Impakt faktor Impact factor: 1.031
Kód RIV RIV/00216224:14330/16:00089146
Organizační jednotka Fakulta informatiky
Doi http://dx.doi.org/10.1007/s12193-015-0205-4
UT WoS 000371631400002
Klíčová slova anglicky Brain Computer Interfaces; Brain Activity; Computer Games; Memory and Cognition
Příznaky Mezinárodní význam, Recenzováno
Změnil Změnil: RNDr. Pavel Šmerk, Ph.D., učo 3880. Změněno: 27. 4. 2017 05:47.
Anotace
In this paper, an investigation and its results towards brain activity pattern recognition while playing computer games using a non-invasive Brain Computer Interface (BCI) device is presented. The main aim of the study was to analyse data recorded while participants were engaged in playing popular computer games. The major contribution of the analysis presented is the confirmation of the hypothesis that there is a connection between activities in the brain and the different categories of computer games. Three different popular computer games were used, and the recordings took place under the conditions imposed by two different environments, a noisy one (a typical open-access university computer lab) and a quiet one (a typical controlled-access university computer lab under controlled environmental parameters). Initial results, obtained after analysing the raw electro-encephalography (EEG) recorded data, suggest that there might be a significant connection between the type of activity taking place in the human brain and the type of computer game a player is engaging with.
VytisknoutZobrazeno: 12. 10. 2024 01:17