2016
Comparison of User Performance with Interactive and Static 3D Visualization – Pilot Study
HERMAN, Lukáš a Zdeněk STACHOŇZákladní údaje
Originální název
Comparison of User Performance with Interactive and Static 3D Visualization – Pilot Study
Autoři
HERMAN, Lukáš (203 Česká republika, garant, domácí) a Zdeněk STACHOŇ (203 Česká republika, domácí)
Vydání
GOTTINGEN, ISPRS Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol. XLI-B2, od s. 655-661, 7 s. 2016
Nakladatel
Copernicus GmbH
Další údaje
Jazyk
angličtina
Typ výsledku
Stať ve sborníku
Obor
10500 1.5. Earth and related environmental sciences
Stát vydavatele
Německo
Utajení
není předmětem státního či obchodního tajemství
Forma vydání
elektronická verze "online"
Odkazy
Kód RIV
RIV/00216224:14310/16:00090156
Organizační jednotka
Přírodovědecká fakulta
ISSN
UT WoS
000392747900105
Klíčová slova anglicky
3D visualization; exploratory study; interactive visualization; perspective view; usability; user performance
Štítky
Příznaky
Mezinárodní význam, Recenzováno
Změněno: 13. 3. 2018 10:03, RNDr. Lukáš Herman, Ph.D.
Anotace
V originále
Interactive 3D visualizations of spatial data are currently available and popular through various applications such as Google Earth, ArcScene, etc. Several scientific studies have focused on user performance with 3D visualization, but static perspective views are used as stimuli in most of the studies. The main objective of this paper is to try to identify potential differences in user performance with static perspective views and interactive visualizations. This research is an exploratory study. An experiment was designed as a between-subject study and a customized testing tool based on open web technologies was used for the experiment. The testing set consists of an initial questionnaire, a training task and four experimental tasks. Selection of the highest point and determination of visibility from the top of a mountain were used as the experimental tasks. Speed and accuracy of each task performance of participants were recorded. The movement and actions in the virtual environment were also recorded within the interactive variant. The results show that participants deal with the tasks faster when using static visualization. The average error rate was also higher in the static variant. The findings from this pilot study will be used for further testing, especially for formulating of hypotheses and designing of subsequent experiments.
Návaznosti
MUNI/A/1315/2015, interní kód MU |
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MUNI/M/0846/2015, interní kód MU |
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