ČEJKA, Jan, Fabio BRUNO, Dimitrios SKARLATOS a Fotis LIAROKAPIS. Detecting Square Markers in Underwater Environments. Remote Sensing. Basel: MDPI AG, 2019, roč. 11, č. 4, s. 1-23. ISSN 2072-4292. Dostupné z: https://dx.doi.org/10.3390/rs11040459.
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Základní údaje
Originální název Detecting Square Markers in Underwater Environments
Autoři ČEJKA, Jan (203 Česká republika, domácí), Fabio BRUNO (380 Itálie), Dimitrios SKARLATOS (196 Kypr) a Fotis LIAROKAPIS (300 Řecko, domácí).
Vydání Remote Sensing, Basel, MDPI AG, 2019, 2072-4292.
Další údaje
Originální jazyk angličtina
Typ výsledku Článek v odborném periodiku
Obor 10201 Computer sciences, information science, bioinformatics
Stát vydavatele Švýcarsko
Utajení není předmětem státního či obchodního tajemství
WWW URL
Impakt faktor Impact factor: 4.509
Kód RIV RIV/00216224:14330/19:00109431
Organizační jednotka Fakulta informatiky
Doi http://dx.doi.org/10.3390/rs11040459
UT WoS 000460766100089
Klíčová slova anglicky augmented reality; marker-based tracking; generating synthetic images; real time; cultural heritage
Příznaky Mezinárodní význam, Recenzováno
Změnil Změnil: RNDr. Pavel Šmerk, Ph.D., učo 3880. Změněno: 8. 5. 2020 12:40.
Anotace
Augmented reality can be deployed in various application domains, such as enhancing human vision, manufacturing, medicine, military, entertainment, and archeology. One of the least explored areas is the underwater environment. The main benefit of augmented reality in these environments is that it can help divers navigate to points of interest or present interesting information about archaeological and touristic sites (e.g., ruins of buildings, shipwrecks). However, the harsh sea environment affects computer vision algorithms and complicates the detection of objects, which is essential for augmented reality. This paper presents a new algorithm for the detection of fiducial markers that is tailored to underwater environments. It also proposes a method that generates synthetic images with such markers in these environments. This new detector is compared with existing solutions using synthetic images and images taken in the real world, showing that it performs better than other detectors: it finds more markers than faster algorithms and runs faster than robust algorithms that detect the same amount of markers.
Anotace česky
Augmented reality can be deployed in various application domains, such as enhancing human vision, manufacturing, medicine, military, entertainment, and archeology. One of the least explored areas is the underwater environment. The main benefit of augmented reality in these environments is that it can help divers navigate to points of interest or present interesting information about archaeological and touristic sites (e.g., ruins of buildings, shipwrecks). However, the harsh sea environment affects computer vision algorithms and complicates the detection of objects, which is essential for augmented reality. This paper presents a new algorithm for the detection of fiducial markers that is tailored to underwater environments. It also proposes a method that generates synthetic images with such markers in these environments. This new detector is compared with existing solutions using synthetic images and images taken in the real world, showing that it performs better than other detectors: it finds more markers than faster algorithms and runs faster than robust algorithms that detect the same amount of markers.
Návaznosti
727153, interní kód MUNázev: Advanced VR, iMmersive serious games and augmented reality as tools to raise awareness and access to European underwater Cultural heritage (Akronym: iMARECULTURE)
Investor: Evropská unie, Advanced VR, iMmersive serious games and augmented reality as tools to raise awareness and access to European underwater Cultural heritage, Europe in a changing world - inclusive, innovative and reflective Societies (Societal Challenges)
VytisknoutZobrazeno: 26. 7. 2024 00:27